21 people found this review helpful
3
Recommended
0.0 hrs last two weeks / 36.7 hrs on record (17.9 hrs at review time)
Posted: 27 Apr, 2022 @ 4:31am
Product received for free

Okay, so i've held off my Review for some time, since I wanted to really see everything the game had to offer.

First, thank you to Luka and the whole Team of Untitled Studio for lending us a key through Keymailer.
When i first saw the game i was very interested because it fits perfectly in the kind of building simulations that I play over on my german Twitch-Channel IsiTheFox [www.twitch.tv] !!!

And i was not disappointed for one second. My community loved the game, i know of a few that already bought the game very quickly during my first stream of TavernMaster, which i thought was very cool. To be able to share the joy of this game with many others.

What i really like about the game and what's a big selling point for me is the simplicity in terms of looks, while still being graphically "modern" so to speak.
The food-rating system is very good, selling more of the same type of food essentially upgrades it from 1 Star to 5 Stars and with higher rating comes more Gold, because the price automatically rises.

Kind of the same goes for drinks. The more "potential" customers you can get, the higher your prices can be.
Example: You expect 400 Customers but only have enough seats and tables for 200. You can now raise the price for drinks until the customer expectancy is closer to your max seating.

This technique potentially only fills your tavern once, but for a higher price. Adding more and more seatings and decorations will raise your income again which for me allowed our Stream-Tavern to have around 700k Gold when we reached the former last 2 Research-Options. (Endless Kitchens and the 4th floor)

I can highly recommend the game, since not only the music but also the atmosphere is the most relaxing i felt in a long time. The best part for me is that the ambient noise is dynamic. The more customers you get, the louder your tavern gets. It's not just one loud mess of noise but it actually changes based on customers. That's amazing!

I love that the devs actually listen to feedback, even though i would've been completely fine with the game how it is (aside from more decorations).
What's even better is the fact that they not only listen but combine new and old.
Many people asked for a higher difficulty and there's one common mistake i see a lot of devs make:
To raise difficulty alltogether but not introduce different Difficulty-Settings for people to choose from, for the more relaxed type of players.

"Untitled Studio" actually solved this by now introducing different difficulties. That's amazing.

They're pretty active on Reddit too which is even better, although i don't use Reddit much.

During our Stream we also had the idea to build a new tavern after we've reached "the end" basically. So after everything was researched, after every event was held and after our indoor balconies (I don't know how to include Screenshots so i might share a picture or a link in an answer to this review) were finished, we decided to set a challenge for ourselves.

Split a Tavern in half with the right side being significantly smaller and only for drinks while the bigger left side would be the hotel part. "Speedrun" the research for "Hotel" and have our main income be the Hotel. Like a good old Inn.

Now why am i telling you this, when the Review is already pretty long?
Because the building space wasn't enough. Everything looked kinda cramped together.

With Update 1.1, they made the building space bigger, one big row on each side. Doesn't sound like much, but is actually a lot. And there's more and bigger space to come!

It's safe to say that i'll look into every next update and update this Review accordingly.
I really love this game so far and from the concept art and the "Catastrophes" like fire and stuff... consider me very, very interested!

Cheers,
Isabella the Fox!
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2 Comments
thisisangie 27 Apr, 2022 @ 4:45am 
thanks for your review <3
Fenyella 27 Apr, 2022 @ 4:34am 
The promised link to an image from our Tavern and the indoor "balconies":
Tavern [imgur.com]