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Recent reviews by bSixdouze

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Showing 11-20 of 48 entries
1 person found this review helpful
331.0 hrs on record (322.2 hrs at review time)
it's a neat game, I wish I had friends
Posted 12 September, 2024.
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No one has rated this review as helpful yet
12.8 hrs on record (6.2 hrs at review time)
Rough start for a revival. They sure brought the game back, but now they're super behind on the competition. Good game in isolation, but needs to take from other games of its ilk.
Posted 10 April, 2024.
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2 people found this review helpful
116.9 hrs on record (9.9 hrs at review time)
Early Access Review
Like Larian's previous games, BG3 is great with a few glaring issues.

+ Engaging encounter design, a huge step up in tactical play.
+ Rebalances, compromises and reworks so that abilities function in a crpg space from their trpg counterparts feel good... mostly. For example, the new weapon abilities (similar to those found in the 5e 2023 UA of weapon masteries) make martials feel actually quite fun. But any improvised DM-fiat has been annihilated -- Obviously.
+ The writing is fine, if corny at times. The game is stuffed with big names in the setting, some are particular fan favourites. But, it never feels cheap. More on this later, and look for the ridiculous frenchman!

~ To those looking for a sequel to Baldur's Gate 2, this is not what you're looking for. The prior BG games used the 2e version of Faerun, BG3 takes place in the 5e-version of Faerun, roughly 100 years later. Most story threads from those times have been closed up in the 3e and 4e stories and campaigns.
~ If you're new to Faerun, prepare to be blasted by a ton of names you don't immediately understand. Fortunately, BG3 is written in such a way that you don't need any prior experience with 5e to get it, but it's a lot.

- Social encounters don't allow you to have characters "step in" to do things they're better at. It's a bit of a bummer and requires you to break immersion to buff or toggle characters, but such is the problem of crpgs. Not to say that this isn't a solved issue, you could just give not-in-dialogue characters an "interject" prompt in the drop-down.
- There is a lot of narrative content that the writers tried to cram in. Out of love for the setting and out of trying to be an epic, but the game does suffer for it. Stuff gets handwaved a lot and each character feels shallower than they might be. The writing isn't bad mind you, it's that the pacing can feel really fast.
- Ladders are not your friend. The height system is something that the Divinity game engine struggles from, and here it's no different. You'll do good to do as little ladder climbing as you can in this game.
Posted 21 July, 2023. Last edited 5 August, 2023.
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No one has rated this review as helpful yet
26.2 hrs on record
In short, nothing less than singularly significant. Play it. Look up nothing.
Posted 13 July, 2023.
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1 person found this review helpful
148.6 hrs on record (134.6 hrs at review time)
Fun game if you're not solo, aethestic is really retro-fantasy if you're into that. it's free, try and like it or not.

Personally liked it until SEA became a cesspool, but other regions should be fine
Posted 27 March, 2022.
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No one has rated this review as helpful yet
236.9 hrs on record (0.9 hrs at review time)
They've fixed the game;s loading issues, all well in the world.
Posted 24 February, 2022. Last edited 18 May, 2022.
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1 person found this review helpful
8.1 hrs on record (6.2 hrs at review time)
Can't finish the game -- it felt horrible to do so. Omori is a game that really gets the details right, playing felt like twisting the knife in my heart.

So without saying too much... 10/10. Definitely a must-play for someone unlike myself.
Posted 7 February, 2022.
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1 person found this review helpful
33.7 hrs on record (7.5 hrs at review time)
Lovely game! You play as an adorable slugcat in a beautiful world with post-civilization vibes.
Great song, beautiful journey
Posted 16 August, 2021.
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3 people found this review helpful
362.3 hrs on record (182.3 hrs at review time)
At this point, the review is negative just to spite a friend :)
The game is... alright. I just can't give it a positive review because there are SO MANY glaring issues with the game that other people will willingly gloss over. Here's some:

- You have the very controversial option to play as an Undead among the living. It doesn't actually affect gameplay much, other than making it significantly cheesier. NPCs will kill you with healing since they have infinity-loremaster, but poison is so easy to come by that if you didn't get one-shot you'll be full health every turn just fine. Oh, and none of the story really changes around the fact. Other than getting to make ONE decision.

- There are no secrets to discover. Due to how the fog of war system (doesn't) work, you can see into areas you aren't supposed to. Such as supposedly hidden rooms and behind entire walls. The only way this game keeps secrets then... is by literal stat-checks. Wits.

- Watered-down tactical play from the predecessor. DOS1 wasn't perfect, but it did have tactical decisions that meant something. This is in part due to the reworked resistances system for phys and magi armor. If you have either, you're fine. If you don't, you're not. No more % chances. But... there's a reason that RPGs tend to use % chance systems. Basically, DOS2 has it so that you can only apply status effects to people after the majority of their effective health is already gone. And there's no more hype moment of hitting the 2% stun. At least there's no more sadness of missing a 99%, I guess.
Posted 6 January, 2021. Last edited 25 April, 2023.
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1 person found this review helpful
840.6 hrs on record (810.4 hrs at review time)
CS:GO Review
Just play Rainbow Six Siege, man
Posted 25 March, 2020.
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Showing 11-20 of 48 entries