43 people found this review helpful
6 people found this review funny
Not Recommended
0.0 hrs last two weeks / 10.0 hrs on record
Posted: 28 May, 2021 @ 4:39pm

The game starts out decently fun, sneaking with a welrod is alright and sniping is fun for the first couple of ten kills, but as I went on I noticed so many annoying and awfully designed things that I ultimately ended up just hating the game

While sneaking, there is never a point to hiding bodies, because you can only hide bodies while walking which first of all makes you very visible but also lets out the same amount of noise as running, meaning you'll just most likely get spotted. Secondly it doesn't matter at all if enemies find a corpse. Nobody raises an alarm, warns others or anything, they just go to cautious state themselves, which means practically nothing

There is little point to masking your shots noise with generators or overpassing planes other than wanting to perfect stealth yourself, because even if you shoot someone from perfect silence, the enemies seek cover and your relocation meter fills halfway, which means nothing. If you shoot again, they know where you are, which is when they stay in cover, some might try to walk the most straight line towards you to find you. Now if you shoot the third time, people will start firing on you, which for the most part just made them easier to find for sniping. BUT, if you shoot only twice, and then move from your location, you get Relocated, which means enemies return to standby mode as if nothing ever happened, they won't come to your previous location, they won't hide, raise alarm, they will just return to duties as if it was any calm day. At this point you can start taking shots again and repeat the process

That also brings me to one good and bad side of the game which is mines, you'd think it'd be fun to cover your back with some trip mines and infantry mines, and it is, but it's pointless when the enemies barely ever walk into them, they just sit in cover, maybe some random one guy might walk into a trip mine and those have been some of the most fun things in the game for me. Wish there was more point to them but almost every time i mine the entrances to a sniper nest i just collect every single one of them back after i'm done shooting up the whole place because nobody even tried to get me

In the mid-to-later missions the game started to just spawn enemies behind me and in places i had cleared for the sake of having more enemies I suppose. They are clearly not randomly patrolling enemies, because they just appear immediately in a new objective somewhere in a past area, and they only roam around that specific small spot. The worst of this one was when the game just spawned a sniper on a ledge behind me immediately when i unlocked a new objective, which caused me to immediately get spotted and shot down. I reloaded, went to where I got sniped from and he wasn't anywhere to be seen, but it happened immediately again when I went for the objective. It's blatant and cheap.

Now what ultimately made me uninstall the game was when I realized how awfully the game's detection system is made. I was sneaking in a bunker but got noticed, my bad, sure, but when I was relocating, someone above the bunker threw a grenade on top of the bunker, I thought he was an idiot but turns out they managed to figure I threw the grenade, and from the explosion they figured out perfectly where I was walking, and they kept doing this so I couldn't relocate at all. Just because they kept throwing grenades and used them to echo locate me perfectly from above the bunker, when I was inside of the bunker

TL;DR: It could be so ♥♥♥♥♥♥♥ good, but it's so ♥♥♥♥♥♥♥ bad
2/10
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