1 person found this review helpful
Recommended
0.8 hrs last two weeks / 138.8 hrs on record (33.8 hrs at review time)
Posted: 24 Apr, 2015 @ 6:43am

Alright, lets get down to buisness!

The Good:
Units no longer take 99% casualties to route like in Rome 2, however when you do route a unit, and the enemies general is alive, you better expect them to come back!

The factions are very well balanced, in fact I managed to take over most of the map using a barbaric faction, granted it was extremely difficult.

Its smooth and fairly responsive

The campaign map is Huge, like if you took kevin Hart and stood him next to Shaq on the set of the JB roast, thats the size difference between TWR2 and TWA.


The Bad:

DLC Factions

Blood and gore you Barely notice, except for that one decapitation i saw that one time in 30+ Hrs

Missiles are extremely under powered from the front, shooting a unit of cominatences with 4 archer units on heavy shot should get at least one kill before the enemy closes the 500m gap!!

The Ugly:

Attilas face

How easy your allies turn on you after you liberated them, gave them gifts, assisted them in war, no cultural/religious aversion, and brought the 4 factions of the bitish Isles together to above 300 points of friendliness. All because they got mad I killed the roman empire and helped them expand all the way to the sassanids!!!

10/10 would build up a friedship spanning 300 years just to get robbed of my land, money, and allies... Sounds like a bad divorce
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