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So the question comes down to this: Do I really want to play this game for 30 hours, despite it being cheaper? No -- there simply isn't enough content on offer to render it compelling as compared to titles like Alien.
That said. if you enjoyed it, I'm not going to invalidate your expierience. However, I would invite you to play the game 30 hours and then tell me if you're still enjoying it.
The problem with that argument, though, is imposed by the sheer value provided by Alien: Isolation. It's easily a 30 hour game and that's only if you don't die much. On top of that, Alien boasts much better production values, a better inventory and crafting system, and a well told story. On the other hand, Monstrum tends to generate samey feeling layouts that don't provide a distinct feeling of progression or achievement of any kind from game-to-game or even from area-to-area. This is the same reason I don't play games like Slender: there simply isn't enough variety in the gameplay to warrant paying it much mind.