3 people found this review helpful
Recommended
0.0 hrs last two weeks / 4.3 hrs on record
Posted: 18 Sep, 2020 @ 8:44am
Updated: 18 Sep, 2020 @ 10:40am

A casual puzzle game with light visual novel elements. Built on top of its predecessors, it has a great progression system and looks stunning. Most of the content is found in the free +18 patch and the game is paced with that in mind.

The art is gorgeous and every puzzle image is animated, something incredible considering its price. There are some minor animation artefacts, but nothing immersion breaking. The abilities' visual effects are very satisfying to see, with only one or two staying for too long. I found only one major problem with the art: Luli changes from a small girl with light blonde hair and purple eyes to a blonde with green eyes in the last three NSFW puzzles.

There are 16 SFW puzzles, +18 patch adds 21 more. The last few puzzles have many small and similar pieces, forcing you to properly utilize your abilities, but it is never a difficult game. The main mechanic is rotating pieces and canvasses to form a picture. Each piece is animated, which, far from being a gimmick, adds to the fun of matching the pieces. Lines are sharp, helping you align each piece to its neighbors. Some pieces in the last puzzles are composed of almost flat colors with no lines, making it hard to see if the piece is positioned correctly, but those are the exception.

The returning abilities are well-balanced and fun to use. There are 4 new ones: Love Axe, Mirroring Edge, Laser Burst, and Click Bomb. The first two are underwhelming, but helpful, while the last two are my favorites, with the Click Bomb being particularly satisfying to pull off. As you level up, you can improve your abilities and unlock new ones if you meet the requirements, similar to a skill tree. You have a limited number of ability slots, 5 at the start and 1 for each collected bubble wrap, up to 5 more, introducing a small strategic element. While you can change your selected abilities at any time, unselected abilities don't cool down.

Each choice at the end of a dialogue gives you an item. Besides bubble wrap, we have items to lower cooldowns by a fixed percentage, add levels to skills, increase puzzle-solving rewards or give a small chance of receiving double experience. You can't get all of them in a normal playthrough, but you can guess which type of item each choice gives based on context.

The 2 returning girls (Sayouri and Niko) are still great and the 2 new ones (Coco and Luli) don't disappoint. Luli is entertaining, although she has the aforementioned art problems. Coco is my favorite by far, with unique visuals and a fitting personality. The visual novel segments excel in showing their personalities in such a small amount of time, with small deviations created by the different choices.

It took me approximately 2h15m to beat the game. It took me 3h26m to get all achievements because one of them involved a passive ability I didn't use in my builds. For this price, it is a great experience.

Rating:
8/10

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We got this game for free from the developer/publisher but that doesn't influence our rating.
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