1 person found this review helpful
Recommended
0.0 hrs last two weeks / 25.1 hrs on record
Posted: 28 Jun, 2020 @ 6:41am

Dishonored is Assassins Creed if it were in first person and simply better. Not only do the choices you make in your playthrough actually matter but the way that it is done is truly a testament to good game design. There are multiple ways to reach your goal, both by means and by path taken. But to make this actually work level design is most important and this is where Arkane Studio's showed how it's done and should be done. Maps aren't all that big but because there are so many routes you can take, one more interesting than the other, it won't feel small and you'll spend quite some time in it if you want to find all the collectables and complete all the optional objectives. This is something I miss in the Assassins Creed games. It's there, just in a very simple and straight forward way.

For a stealth action game I did however feel that playing through Dishonered completely stealthy and non-lethal wasn't as rewarding as the game makes it out to be. Apart from giving you the "good" ending upon completing the game there isn't really a incentive gameplay wise. Most powers that you can unlock and gadgets you can use are action focussed so by the end of the game I still had heaps of rune stones and nothing usefull to spend them on. So as a stealthy player I felt a little betrayed.

I did understand though that this aspect is better balanced in the sequel, which I have yet to play and am looking forward to playing.



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