No one has rated this review as helpful yet
Not Recommended
0.0 hrs last two weeks / 57.5 hrs on record (41.5 hrs at review time)
Posted: 10 Sep, 2023 @ 4:14am
Updated: 24 Apr, 2024 @ 5:18pm

Unfortunately, I cannot recommend this game.

- It is one of the few games out there that relies heavily on reading from disk during runtime (the slowest possible way of storing to- and reading from memory), so much so that you are required to install the game on SSD unless you want music and sounds to become choppy (I mean, it feels like you're streaming music on an ISDN connection). No other game has this issue, because they don't rely this much on the disk during runtime.

- If you play on an i5 / 2060, then you're going to have to play on the lowest graphics. Swapping quickly in- and out of menus will result in garbage collection issues (FPS drop), which can only be resolved by clicking ESC (menu). If you're busy with i.e. ship building, then you will be stuck with that FPS until you're done building your ship (so make sure you resolve this first).

- Outpost building is a joke compared to Fallout 4, and more or less pushes you out of the game loop (questing and exploration). One could argue that there's some exploration in the process of looking for habitable planets with the resources you need, but this is a shallow treat at best, and doesn't really make you bump into anything "new" which will lead you down a new path like in the Fallout franchise. Trying to figure out what planets have what types of resources is a chore, because the game doesn't know, nor does any internet guides know, whether resources can be extracted with a miner (outpost) or a cutter (handtool). You have to go down manually on all the 1500 planets, and check if this is a resource you use a miner on or a resource you use a cutter on. You can ship your resources between bases, or to a central hub for processing, but there's no way of organizing it, so you end up with resource bottlenecks, leaving the whole cargo link feature they've added to the game useless.

- The UI is unintuitive. Where you are-, or where a thing is-, is probably the worst aspect of the UI. I don't even care to go into details. "I opened the map, and now I want to close it again." Ok, exit terra map, exit planet map, exit planet system map, exit solar system map, exit galaxy map... every, single, time. Lest I forget the annoying labels that are stacked on top of each other. Oh, and you can create POIs that you can't really navigate to, which is amazing. I have a headache right now, and it got worse just thinking about this horrendous aspect of the game.

- What to do with all the loot? You can spend hours selling to merchants all over the place, and/or "exploit" the in-game wait mechanism. For what? I guess, to buy a new ship.

- The story isn't really all that compelling. Maybe it's just me, but I find it difficult to be curious or emotionally invested in thingamabobs. I'm at a point now where I'd rather go on YouTube and have the story spoiled for me.

- They've added a highly unnecessary step to modding armor and weapons. You now need an additional perk (research perk) to unlock the mods that you want to build. So you now get the research perk, AND the weapons mod perk, THEN you research the weapon mod, THEN you build the weapons mod, which also means that you need twice the resources. Do you need to be able to modify your spacesuit and weapons, to make your character more powerful? No! Because the game drops so many guns and suits on you that you will undoubtedly find what you're looking for without the need for upgrading anything. At best, you will spend countless hours getting research and weapon/suit mod perks, building outposts and cargo links, and crushing your soul to gather everything you need and unlock everything, for a single mod on a weapon that's already top tier, for an additional +2 damage or accuracy, which is nothing.

What we're looking at here, are several factors that make it clear, that there's only one way to play this game:

You should prefferably play this game on console, not PC. You should only play this game like an FPS, and follow the quest-lines. You should only pick up rare/legendary items that you need, and sell the ones that you've outleveled. Ignore resources, and ignore outpost building. Ignore the perk trees that aren't directly involved in increasing your damage, and increasing the damage and jump distance of your ship. Just focus on speed running, so that you can quickly run through the story and delete the game.
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