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Recommended
0.0 hrs last two weeks / 38.6 hrs on record (35.4 hrs at review time)
Posted: 22 Nov, 2020 @ 12:30am

Note: I have not played Crash 3 yet and have no prior experience with these titles. Review will be updated after I complete Crash 3.

Appeal: Crash N.Sane Trilogy is one of the most execution-oriented platforming games I have ever encountered. It's a very easy game to learn and the game sets clear goalposts for achievement and mastery.

Banes: Crash 1 is especially simple and shallow in design, but even Crash 2 isn't deep. Most mastery is entirely in that execution, with relic collecting requiring a small amount of strategy in how to clear obstacles as fast as possible. Crash 2 is especially bad about requiring memorization and trial-and-error. Controls for playing Crash 2 fast are repetitive and somewhat painful when played over long periods.

Content: The game features a large amount of content, which isn't exceptionally varied, but isn't indistinct either. This consistency, alongside clearly presented goalposts for mastery, makes the game exceptionally binge-able. A significant appeal in the game is replaying levels and chasing faster times.

Recommended: Yes, but tenuously.

-Full Review In the Works
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