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Recommended
0.0 hrs last two weeks / 525.6 hrs on record (524.5 hrs at review time)
Posted: 27 Sep, 2023 @ 2:59pm

Squad is taking a new direction with it's newest update, and it's making a lot of people upset for an understandable reason: the developers didn't know what they wanted their game to be. Let me start out by giving some context.

Squad was originally conceived as an offshoot of a Battlefield 2 mod called Project Reality. Project Reality was a mod based around making BF2 a more realistic, teamwork-based experience. The game had a slower pace, with some punishing mechanics that incentivized teamwork. The modders who worked on PR eventually went on to found Offworld Industries and started a kickstarter for their new game: Squad.

Squad was meant as a kind of spiritual successor to BF2, with a few caveats. Realistic aspects were still present, but they were sidelined in order to focus on the main draw of squad: teamwork. This is shown in how they advertised the game on kickstarter, using lines like "A soldier is nothing without their squad, a squad means nothing without is soldiers" to promote the game. Most of the people who originally funded the game on kickstarter were PR players, and the game was funded on the promise that it would eventually become something similar to PR.

Over the years, the squad developers made deliberate choices in order to make the game appeal to a wider audience. Movement was sped up, gunplay made smooth and accessible, and respawns were tweaked so the player could always get back into the action as quick as possible. This lead to a faster paced game, which lead to wider appeal. The game advertised itself as a teamwork based experience, but in reality, teamwork was becoming rarer and rarer as the developers made few changes to actually incentivize teamwork on a squad based level. Moving away from your squad to make aggressive solo flanks was rewarded more often than punished.

The game had an identity crisis. Older Project Reality veterans insisted the game was meant to be a slow paced, teamwork oriented game, while fans of faster paced FPS games liked the direction the game was going. After several free weekends, the game's community became even further confused, as the initial playerbase became outnumbered by a surge of new players. Nobody, including OWI, knew what squad was supposed to be.

And that leads us to the current state of the game. A few months ago, OWI announced that they were unsatisfied with the direction the game had taken. There was very little teamwork, squads were becoming spread out and uncoordinated, and players using voice chat to coordinate was becoming increasingly rare. The devs decided to return to more traditional PR style gameplay, and they announced that the first step in that process was overhauling the gunplay and movement.

This made a lot of the community very upset, because squad is moving away from what they thought the game was supposed to be. I can't really argue against this, since not even OWI knew what they wanted squad to be. I think they do have a right to be upset, but I personally believe that this decision by OWI was the right one to make.

There are many options for fast paced solo shooters on the market, slower paced games that really encourage teamwork oriented gameplay are vanishingly rare these days. After playing several playtests for the new update, I find the game to be far more compelling than it was previously. A game that has a vision behind it will always be better than a game that has an identity crisis. The game is less accessible now, and it's not going to appeal to everyone, but it's finally starting to fit into the niche it was originally envisioned for. There's still a long way to go, and this change of direction won't be accomplished with just the infantry combat overhaul, but at least the game has direction now.

TLDR: Squad had an identity crisis for a long time, which has only now been resolved. This has lead to significant fallout as the game is changing direction. If you're looking to buy squad to coordinate closely with others using tactical maneuvers, there's never been a better time to pick up the game. If you're looking a game where you can show off your twitch shooter skills you've picked up in other fast paced FPS games, or run around on your own, you might want to look elsewhere. Those skills will still translate, but they're no longer the defining factor that decides who wins and who loses a firefight.
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81 Comments
Ruby 7 Oct, 2024 @ 10:49am 
Just wanna say, your review rocks! It's so full of insights and cool stuff. You really nailed it
Mitch 18 Jan, 2024 @ 4:45pm 
I like how the dude has not played a single time since the update was released.


lol....
Norðmaður 7 Nov, 2023 @ 12:48pm 
What all you people who a crying about the ICO update is forgetting is that this game was meant as a spiritual successor to Project Reality and was pitched as such back in Kickstarter days. OWI fucked up by not delivering on that promise by making it an arcady so called milsim shooter to begin with. So I get the critics of the ICO update. Cuz you liked that style while the devs always wanted something more real.
SpunkyMonkey 26 Oct, 2023 @ 7:44pm 
"Did we all just forget that squad was in early access for years? This is the dumbest review I've seen yet regarding the newest update."

100% Judy, this is lost on the ICO supporters, they don't realize that this is VERY far from standard operating procedure to change your game's core mechanics 3 years after official release, and 7 years after not introducing anything like it before.
[TGS] Sir._Captain_Sky_Walker 24 Oct, 2023 @ 7:34pm 
ICO update lovers can love on the ICO all they want, at the end of the day, many many many thousands of players spent their money on a game which is no longer the same fun experience they should find when joining a server. The studio should not be able to switch out the games audience like this. It is not right. This should have been a sequel not an update. It has changed the game too much. Now all you have is people who are insensitively telling others with legitimate complaints to stop complaining and cope when in fact they legit did not pay for what they are now stuck with. They have large friend groups built up around a game that essentially no longer exists. I would know, I am one of those people who have witnessed everyone stop playing. From daily action for years without fail, to a ghost town. It is so gd f up.
[TGS] Sir._Captain_Sky_Walker 24 Oct, 2023 @ 7:34pm 
But hey, we should just cope right? It is not like we bought into some game only to have it radically changed to the point where it is annoying instead of fun. I know, I know, my opinion does not matter because I happen to have the opinion of not liking ICO as it is. Well, myself and a couple hundred other players who frequented our mixed clan server(s) who did log in every single day of the week and did teach many people how to play as a team player, have now 100% stopped playing the game. For OWI's sake, I hope the new player base is willing to do the same, to dedicate years of daily action, thousands of hours. Coz without that the game will die out. And to be honest, I hope it does, based on principle.
[TGS] Sir._Captain_Sky_Walker 24 Oct, 2023 @ 7:31pm 
I firmly believe that it is not okay to switch out the audience on a pay to play game / product. If I buy a vehicle and a year later the garage comes and repaints the vic a different colour and nicks my rims and then tells me to just cope, I think I would win that fight without a doubt. Yet here we are being told to cope and nobody will do anything about it. In with the new and out with the old who have spent their money. The question is when will this happen to you who like ICO. Apparently this happened in the past. It was slow, got sped up and then slowed down and then sped up, this being the latest slow down. I guess your turn will come... enjoy coping when it does XD
Trippin 22 Oct, 2023 @ 7:07pm 
As someone who has played since alpha testing, This is the best update SQUAD has ever had.
LecKno 22 Oct, 2023 @ 5:29am 
This game has become a disaster. There's literally no enjoyment left and it will soon die the death that it deserves. What a pity though, started out as a great game. But every single update since 2019 has been a step back to the point that it is unplayable today. R.I.P Squad
Norðmaður 21 Oct, 2023 @ 12:21pm 
cray cray