5 people found this review helpful
1 person found this review funny
Not Recommended
0.0 hrs last two weeks / 16.6 hrs on record (10.7 hrs at review time)
Posted: 20 Dec, 2021 @ 9:38am
Updated: 27 Dec, 2021 @ 12:10am

SPOILER WARNING (Duh)

I went into this game really excited. I've enjoyed the FNAF series since I joined in the FNAF2 days. While this game certainly was more ambitious than the 2d sit in place games we've grown accustomed to, this game lacks a large amount of polish. There are so many glitches and oversights that I can't even talk about all of them, but I will talk about some major ones.

I started noticing game breaking bugs starting around Moon. After wandering in the daycare for a while Moon eventually got stuck and I no longer had to worry about him. This became somewhat of a recurring pattern with different animatronics at different points in the game.

This next one is smaller but very annoying, being that in the last ten minutes of each hour while Moon chases you he can catch you while you're in the middle of the elevator which can be impossible to dodge if you've let Freddy get too low on power.

Then the biggest one was dismantling Roxy. After getting Chica's voice box installed, Freddy pointed out Roxy's Raceway. At first I thought I couldn't get in but I eventually glitched my way past a fence I can only assume is supposed to be broken down by the Montgomery's claw upgrade (which I hadn't gotten) by getting Freddy to spawn on the other side and hopping in through the fence.
After getting in I had no idea what I was doing due to a lack of clarity from the game (I'll get to that) and eventually managed to stumble around to where the go kart with the missing bot head was. After some fiddling I managed to jump up into the race track which I later found out I wasn't supposed to do, because I ended up triggering the cut scene of Gregory hitting Roxy with the go kart. I went through the next section as likely intended, then gave Freddy Roxy's eyes.
At that point I was instructed to the main entrance and I beat the game. I managed to get into many unintended places due to poor collision in multiple areas. (that poor collision also softlocked me multiple times during my playthrough...)

A minor problem at first was poor performance, particularly in the atrium. This was manageable at times, but near unplayable at others. This may be due to my system, but something that happened to me frequently that may have been a side effect of this was that upon entering an area, I can sometimes get to said area before it properly loads in, causing me to fall into the void and getting teleported back before the first security office which was closed off therefor softlocking me. (again) I had to work around it by waiting in front of unloaded areas until they loaded properly.

I was also disappointed in the general lack of polish. The fazwatch menu sometimes has it's buttons stop working at random, and after getting out of freddy my held item will become unusable. This can be fixed by switching between items but before I got the fazblaster I didn't know I could and thus went without my flashlight for large amounts of time. The way animatronics teleport is often very noticeable and jarring, especially Freddy.

My last problem is that there is often a terrible lack of clarity on the current goal. The map is often little to no help, and the mission objectives are vague at times and especially later in the game it can be near impossible to actually tell where you're supposed to go. If you don't remember where a specific location is and how you got to it it could take a very long time to get to your objective since nothing on the map related to your objective is labeled. Key locations such as the atrium, different attractions and things such as elevators and stairs really should have been labeled. Maybe a quest marker would have been a good help too.

I really wanted to like this game, and there's a lot to enjoy if there weren't so many problems bringing the game down. It's hard to say whether these problems will get fixed, but until they do I just can't give this game a good review. Here's hoping the next FNAF game doesn't come out a year late and still have so many glaring issues...
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