No one has rated this review as helpful yet
Recommended
0.0 hrs last two weeks / 102.3 hrs on record (72.4 hrs at review time)
Posted: 11 Jun, 2021 @ 6:51am

I've had a lot of fun with this game, but I get why it has such mixed reception. The pre-rendered sprites and backdrop graphics can make it hard to identify objects you can interact with, and there's a LOT of mechanics to learn, even if the tutorial prompts are spaced out enough to only tell you about things when they become relevant. The mapping system also has some problems, mainly how the minimap for the current room can't be made transparent or smoothly adjusted in size. Particularly with very large rooms, it seems like you can only swap the minimap between "too small to see clearly" and "too big to see behind".

That being said, exploring the various types of biomes is pretty fun, especially the sort of "dungeon within a dungeon within a dungeon" aspect of how many layers you can delve into any given square on the overworld map. I also enjoyed the soundtrack. It does a great job of conveying the game's subtle but pervasive sense of melancholy, reminding you that this jumbled-together landscape you're traversing is all that remains from a cataclysm that smashed together all of space and time.

All in all, not perfect by any stretch of the imagination, but I'd say it's worth at least a glance.
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1 Comments
Richter9 8 Feb @ 5:50am 
Just wanna say, your review rocks! It's so full of insights and cool stuff. You really nailed it