4 people found this review helpful
Not Recommended
0.0 hrs last two weeks / 4.0 hrs on record (0.1 hrs at review time)
Posted: 4 Jan, 2018 @ 9:54am
Updated: 28 Apr, 2020 @ 1:39pm

no way.. the game is all jumping puzzles, but often you cannot see your destination because it is blocked, or the rock that you need to grapple is spinning in a weird way. the jumps require you to leap off a ledge to be in range of the grapple target, so you are trying to aim while you are falling. you may like jumping puzzle games, but you will restart dozens of times just trying to figure out where you are supposed to land! is this hardcore parkour? and it did not match with the gentle, slow kid-friendly story... too bad because the cute 3D character animations were quite charming, so was the gentle music and the soothing voice acting. it is just the level design... not sure what they were thinking!

... so, now a couple years later, I tried playing through the game again. there are a couple tricks that I did not notice previously, like the jump point having a triangle pointing to the landing. I got a bit further and the gameplay got worse. The game goes into a pitch-black terrain, then drops the aim-assisting triangles, that makes it even harder to see the targets.

I played this game on an ubuntu linux computer, with radeon mesa graphic drivers. I played with a keyboard and mouse. It supports a controller, but I would think that would be so much harder. The game uses the Unreal Game Engine, and it takes up 1,500 MBs of diskspace. As for technical issues, I had none and the game ran very smoothly.
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2 Comments
tuxdelux 4 Jan, 2018 @ 6:49pm 
in order to SWING, you need to connect your grapple with something, and a LOT of times there is nothing within reach... it forces you to experiment with jumping into space to find that one spot that you can target, so you can move to the next platform... not exploration, totally one designated track!
minklet 4 Jan, 2018 @ 6:14pm 
I don't think you understand what this game is meant to be. You're meant to explore, SWING around and finish the game. What you're doing is hooking things and expecting the game to play itself. If you're gonna refuse to play the game because you can't handle swinging mid-air, don't buy it in the first place.