23
Products
reviewed
321
Products
in account

Recent reviews by Tess A. Ract

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Showing 11-20 of 23 entries
No one has rated this review as helpful yet
5.2 hrs on record (5.0 hrs at review time)
Early Access Review
how to make in game currency through putting nsfw images on pots

You make a person that is a god among men, usually something funny related to the game, like Harry Potter or Pol Pot (I chose the latter), or something generally inappropriate.

Now with your newly created character, you start the noble journey of pottery, except your goal is anything but noble.

You start with a blob of clay and try to smooth it out while making a decent shaped item of which you will put on display. Since the only people that will ever see your work is the AI and the occasional community post, you can pretty much get away with any shape.

Once you become familiar with making a smooth and half-decent clay thing, you then right and left click a bunch to bake it, like a cooking simulator. The game won't yell at you like the Nintendo Wii's Hell's Kitchen Gordon Ramsey, but you won't get payed a lot if you suck.

After baking, you put a bunch of decorations on it, like decorating a Christmas Tree, except you don't have to clean up afterwards and you do it twice a day, every single day. If you get experienced, you can import your own images, like the famed "fish chicken smoking a cigarette" or one of your extremely attractive cousin's snaps.

Once you are satisfied with your amalgamation, you can put it on display in the museum of fine arts, which you get to rename to something superior "like The Home Depot."

Once you run out of inspiration points used to make these abominations, you become extremely depressed. The only way to cure this depression is to invite people into your museum of fine arts, where people get to laugh and make fun of your terrible pottery skills. The more people amused, the more money you get to spend on new pot materials, like handles, stencils, colors, and clay.

If you are real lucky, someone who really likes your pottery will want to buy it. If you are really lucky, someone will want to buy a pot featuring a photo of your extremely attractive cousin by the beach. If you sell it to them, not only will they give you money, they will give you more money after they take a picture of your extremely attractive cousin pot in their home and marvel at how amazing the craftsmanship of the pot is in a very detailed letter with the photo.

After a few days of playing this, all becomes clear: there is literally nothing stopping you from putting inappropriate images on pots and selling them.

this game is also 4 bucks so why haven't you bought it yet i swear to god its worth at least like 10

10/10 would distribute ***** **** again
Posted 2 October, 2020.
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No one has rated this review as helpful yet
1 person found this review funny
14.5 hrs on record (12.5 hrs at review time)
Really fun game, but I hate people that I'm playing with. No one knows how to kill Shy Guy.

Guys, SCP-096 isnt that hard to kill. As MTF, the primary weapon, MTF-E11-SR does 18.2 damage on bodyshot without heavy barrel attachment. with the rate of fire 480 rounds/min and 40 bullets per magazine, you can empty the MTF-E11-SR in 5 seconds. It takes SCP-096 6 seconds to finish enraging after being seen. For every player that looks at SCP-096 he gains 200 Hume Shield added on top of his 500 health +500 base Hume Shield. If 2 MTF hit all bodyshots (or misses some but scores a couple headshots) SCP-096, with 500 health + 900 Hume Shield, can be killed in just the enrage phase.
The other MTF weapon Project 90 fire 660 RPM meaning that it can empty its 50 round magazine in 4.5 seconds and deals a total of 700 damage. Two MTFs with the Project 90 can also kill SCP-096 in its enraging phase.
The Chaos Insurgency have it rougher being that their gun does only half of its normal damage to SCPs but it is slightly compensated by having 75 bullets in a magazine. Similarly to the Project 90, the Logicer has a ROF of 660 RPM but only does 9.9 damage per bullet. Unlike the prior two weapons however, the Logicer cannot empty its magazine in 6 seconds. It takes about 6.8 seconds to empty its clip. Assuming that the Chaos Insurgency start firing and have 5 seconds to fire at SCP-096, each Chaos Insurgent would deal 544.5 damage. 3 Chaos Insurgents would be capable of dealing 1633.5 in 5 seconds, with clip to spare. SCP-096 would have 500 health + 1100 Hume shield resulting in the 3 Chaos Insurgents being capable of killing SCP-096 in enrage phase as well.
Finally, the last automatic weapon, the MP7. Having a ROF of 600 RPM, dealing 13.2 damage per bodyshot and having a clip size of 35, it is capable of emptying its clip in 3.5 seconds and dealing a total of 462 damage per clip. While slightly harder, four guards are capable of dealing 1848 damage, killing SCP-096 having 500 Health + 1300 Hume Shield.
Don't get me started on the Micro-HID. If you cant kill SCP-096 with the Micro-HID, you should commit toaster bath.
Grenades also take a fat dump on 096 being that their fuse is 5 seconds. If one throws the grenade at SCP-096's feet within 1 second of him enraging, the grenade will deal almost 1000 damage and severely wounding 096. 2 people can relatively reliably kill 096 if one has a grenade.
For every extra person that looks at shy guy, they only need to deal the 200 hume shield damage for them to break even. Every automatic gun can do this with ease (even the pistol with headshots can do this. Seeing that the pistol is more controllable and headshots should be easier to land, it should not be as far of a cry as to landing all the headshots with automatic weapons)
I will concede that if you are a D class or a Scientist, it will be near impossible to kill shy guy reliably. Guards gotta do their job. Stop being ♥♥♥♥ at the game. I rest my case.
Posted 27 September, 2020. Last edited 27 September, 2020.
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No one has rated this review as helpful yet
8.0 hrs on record (6.7 hrs at review time)
TL;DR: If you think that living as a citizen in a civil war is not fun, then don't buy it. Genuinely, not for everyone.

Before I list off the positives and negatives, let me explain.

Most of these negative reviews come with "boring and repetitive," or "rng dependent," or "seemingly pointless." If you are one of these people who can't stand being bored of doing the same thing over and over again and not getting a good enough reward, then it isn't for you, because this is what the developers intended.

The game isn't designed to be the most fun experience of you life. Who the hell thinks that living in a civil war and scavenging to survive is fun?

The game is supposed to put a spin on how you are supposed to see things as a survivor. It's supposed to simulate all of the terrible hardships that people endure. If you can't deal with it, that sucks, go cry to your mother and play Mario or something. I hardly imagine most people watching horror movies or shocking documentaries because they enjoy watching people suffer.

Positives:
- Pretty dang realistic
- Characters do have emotion, which is beneficial and detrimental
- Replay-ability
- Beautiful graphics
- Hits you in the feels
- Fairly impactful decisions

Negatives:
- Boring and repetitive
- Controls can be super annoying
- Combat is a little weird
- Frustrating losses
- Inconsistent with realism and gameplay balancing

Before the rant, I do have to say when starting out, somethings are a little inconsistent. It's difficult to balance fun and engaging gameplay with the entire concept of the game: living in war and poverty sucks.

I think that the negative reviewers are expecting this game to be more of a traditional simulator: minimized consequences, ample amount of choice.

Fun fact, that's not how life works. Especially in a circumstance like this game is presenting. Do you expect to get a tutorial for life? If you were in the middle of a civil war, surviving for as long as you can, do you expect to get a tutorial, someone to tell you how to survive? Do you expect that given any circumstance, that you will always survive because you made the most optimal decisions?

I totally understand every bit of what they are saying though, as a game, it can be very boring and repetitive. Tools are flimsy as hell and break and is honestly just not a fun game to play. But I hardly believe that this game should be played purely off of fun. TWoM if it didn't have any of it's original goal is frankly a subpar game at best. If you play this game and disregard what it means, which I would argue is most people, this game just sucks.

If you cannot handle truly understanding the concept of this game, then just don't buy it. It's not worth your time.
Posted 10 September, 2020.
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2 people found this review helpful
106.9 hrs on record
TL,DR: 8 dollars much money, wait until daily, but i also have over 100 hours on a purely ASCII game, which is saying a lot

One of my most played games in existence. I bought this game for 99 cents. If you believe in the general enjoyment hour-dollar ratio, then I've certainly gotten my money's worth.

Positives:
- Unique classes
- Customization of runs are endless
- Abundant with potatoes and typical teenage humor
- Sacrifice altar to sacrifice your abundant potatoes
- Story is kind of interesting
- The mad lad developed the images in ASCII art (obviously)
- Run a pub
- Forging system is creative and rewarding
- So much replay-ability
- Hardest mode is quite hard

Negatives:
- Optimum builds are frequently hard to find
- Grinding and progression gets mechanical and predictable
- Abundant with potatoes and teenage humor
- Hardest mode is quite hard

Conclusion: Yeah, I enjoyed every second of it.

There is so much to this game and the developers put a lot of love into this game. It's one of the hidden gems in the Steam market. As a personal bias, I enjoyed a lot of this game and feel like this was the best dollar I've every spent on anything in my life. $8 is a decent amount of money for the content though, so I would wait for a sale.
Posted 10 September, 2020.
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1 person found this review helpful
1 person found this review funny
1.0 hrs on record
if u dont save jesus u go to hell irl

take jesus into your heart and your steam library
Posted 10 September, 2020.
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No one has rated this review as helpful yet
78.1 hrs on record (6.7 hrs at review time)
If you are planning on playing this game with friends, go ahead, idc.

However, right now, the game is in a spot that isn't very beginner friendly. It's similar to learning an esport, where you can learn from the tutorial, but you don't really know how to play the game without outside research. It's not a bad game, in fact, I love it so much I ♥♥♥♥♥♥♥ hate it. I can't recommend this game, but I can't deter people from it. It's an entity that is either your type of game, or isn't. It's probably not going to drop down in price, and it's extremely difficult to get into the game without paying more than 20 dollars, but if you "enjoy" the game like the rest of the community, you'll get into spending $10 per skin.
Posted 13 February, 2019. Last edited 22 October, 2020.
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No one has rated this review as helpful yet
34.9 hrs on record (34.6 hrs at review time)
Pretty good game:
-Fun Exploration
-Collectables
-Intresting Dialogue
-Amazing story
-Puzzles
-Multiplayer skirmishes
-Spoopy magic
But:
-Weird Controls
-Small bugs
-Very short story (at least for me)
-Lots of falling, avoiding spikes everywhere

9/10 Pretty good game. Too many spikes
Posted 29 January, 2017.
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No one has rated this review as helpful yet
1 person found this review funny
54.8 hrs on record (29.2 hrs at review time)
This game is like a child to me. Let me tell you why...
1)Steam Workshop
2)Definitely never dead, even if it's old
3)Friendly fire :)
4)Completely dependent on each other's lives
5)Tank Playground
6)Sniper rifles are ♥♥♥♥
7)Throwable grab bag items: (includes moltov, random pipe bomb, some vomit, etc.)
8)You can do drugs!
9)So much replay value (as long as you have friends)
10) So many levels, I can't even remember them all

But is it worth $20? Nobody knows...
(at the time of this post, it's halloween. shpooky. there aren't even any jump scares)
Posted 13 October, 2016.
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1 person found this review helpful
2 people found this review funny
28.5 hrs on record (7.0 hrs at review time)
LISA THE PAINFUL:

The greatest indie game of all time, surpassing Undertale (gasp).
Better storylines
Better combat system
Better easter eggs
Better perverts

69/10, would cry again
Best 10 dollars of my life
Posted 21 May, 2016.
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1 person found this review helpful
1 person found this review funny
96.8 hrs on record
This a great game, good concept, good weapons, good everything. Everything except the dependency of players. The game now has literally NOBODY on it. Its sad, there was real good fun in this for a while...
Posted 20 September, 2014.
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Showing 11-20 of 23 entries