Stellaris

Stellaris

1,764 ratings
Transformers: War for Cybertron Ships & Portraits
21
11
5
5
16
8
7
3
11
5
2
6
5
5
4
2
3
3
2
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
1.003 GB
28 Nov, 2020 @ 3:36pm
22 Jun @ 6:47pm
149 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
Transformers: War for Cybertron Ships & Portraits

Description
This mod adds several portraits based on the Transformers depicted in the War for Cybertron games.

Features
1. Several cybertronian portraits: Autobot, Decepticon, Neutral, Maximal, Predacon, Vehicon, and Insecticon
2. Two shipsets for both factions (now NSC compatible)
3. Four custom citysets: Autobot, Decepticon, Neutral, and Insecticon
4. Several Cybertronian Origins:

- Fall of Cybertron: Start on a war-torn Cybertron that will begin a core shutdown event similar to the Doomsday
origin where you'll have to evacuate Cybertron before it goes completely offline.

- War for Cybertron: Start on Cybertron just before the Great War. This origin will include story events that will eventually lead to a massive Decepticon uprising for control of Cybertron which will determine the fate of your entire empire.

- Cybertronian Colony Origins: Start on a cybertronian colony in a random solar system either an Energon or Dark Energon starting point. This origin will also spawn an abandoned Cybertron somewhere in the galaxy.

- Pax Cybertronia: Start on Cybertron during the Golden Age. Strong start which includes the AllSpark relic that increases robot assembly speed and energy/energon production.

- Insecticon Hive: Start on a random Cybertronian colony infested with Insecticons (For gestalt empires only).

5. New strategic resources: Energon and Dark Energon - unlocks new edicts and armies.
6. New buildings: Energy Refineries/Mines - adds two energon refiner and miner jobs respectively that produce energon, energon crystals, energy, and amenities.
7. Autobot/Maximal, Decepticon/Predacon, Vehicon, and Functionist civics: Also unlocks several unique armies based on these factions (i.e. Insecticons, Dinobots, Combiners, Omega Supreme, & Trypticon).
8. Several government types based on the civics mentioned above including new opinion modifiers when interacting with other empires.
9. Multiple new species traits: Cybertronian (ascension perk subclasses included), Faction traits: Autobot/Maximal, Decepticon/Predacon, Vehicon, etc.
10. Cybertron themed rooms
11. Cybertronian faction namelists
12. Cybertronian relics
13. Cybertronian utility components
14. Cybertronian/Dark Energon ship weapon components

Downscaled Ships Patch
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=2392298708

Unicron Addon
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2388370909

Quintesson Portraits
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2658997702

Optimus/Megatron Advisors
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2624972395&searchtext=Transformers
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2624955317&searchtext=Transformers

Credits
- Special thanks to AryxErin for permission to use the machine cityset as a template for the Autobot cityset.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2077186491&sear

- Both shipset models are from The Mad Demoknight's collection from Source Filmmaker here:
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=551826032
- The Decepticon Dropship and Slipstream is credited to Wolfblade111, Model port by [|WKAC|] WKAC
Links:
https://www.deviantart.com/vile3d/art/Fall-of-Cybertron-Decepticon-Drop-Ship-FBX-DL-886712675
https://www.deviantart.com/wolfblade111/art/Transformers-War-For-Cybertron-Slipstream-862955143

- Autobot/Decepticon Ships by Goreface13
https://www.deviantart.com/goreface13/art/AUTOBOT-SHIP-TRansformers-Universe-465770080
https://www.deviantart.com/goreface13/art/DECEPTICON-DROPSHIP-universe-508408305

- All content and models are from High Moon Studios' War of Cybertron and Fall of Cybertron games.

- The images used to make these portraits are from a myriad of concept art across the transformers genre. I did not create nor claim to own any of this artwork.

- Special thanks to XVCV for letting me use some of his code to fix the robot modification issue. Mod link:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2441507863

- Credit for both the Cybertron Starscream and Jetfire FBX models are from SpokaneJack's deviantart collection.
Both models and resources also belong to Hasbro's Transformers: Earth Wars
DeviantArt page: https://www.deviantart.com/spokanejack

Comments and suggestions are always welcome.

Reported Issues for Multiplayer

When using a cybertronian prescripted empire in multiplayer, running a saved game will remove the option to play that empire again due to a conflict with the synthetic empire's mechanical trait.

Workaround: Switch to the "cybertronian machine" portrait set and replace the mechanical trait with the machine trait. This should allow for cybertronian empires to remain on the list of saved empires. If you have the Machine Age dlc, this will also allow for machine cybertronians to use regular ethics as an individual machine empire.

Overwritten Files
00_capital_buildings
00_social_classes
01_gestalt_drones
02_other_categories
Popular Discussions View All (9)
248
15 Jun @ 3:20pm
PINNED: Bug Reports
force728
5
1 Jun @ 2:22am
Problems.
Erwin Rommel
100
16 Jun @ 2:52pm
PINNED: Feedback and Suggestions
force728
602 Comments
ezdowning 11 Jul @ 10:33am 
Okay, this could just be me not being used to the new version of Stellaris. Admittedly the "Cybertronian" trait does say 50% growth.

And looking at the internet it's clear that "no machine pop assembly" has been a frequent problem in the new version.

But should I be looking for mod conflicts if my new Autobot colony's pop growth is 2? Because it seems to be to be a pretty low number!
bailey4 10 Jul @ 7:38pm 
Hey i read your last comment amazing mod btw!! i just wanted to ask that when you do the next update whenever you can if the thirteen primes would be having portraits also i love what you done with the colony worlds again wondering if there would be origins for them as when i do the cybertronian colony origin and use the starting system i don't get the planet look. anyway thats it sorry amazing mod again!!
✧Starshadow Melody✧ 7 Jul @ 1:24am 
mhm
ezdowning 6 Jul @ 11:20pm 
This looks AWESOME.

...Might be time to update the name, though-new planet, new mechanics, multiple origins and civics, you have gone far beyond being a portraits mod. :)
Skygin57 6 Jul @ 12:09pm 
I was wondering if we could build gigantion city project from decision because it doesn't appear for me also can we build other world type of cybertronian world? like a junkion type cybertronian world with all the planetary features? also with the gestalt consciousness I don't get the Cybertronian tradition. maybe future updates?

but even if I don't get all the things in the mod I absolutely love it one of the best mod for stellaris since I'm a very big fan of WFC and FOC. it's a lot of fun to play different type of cybertronian colonies and being able to customise those traits to make it your own is really enjoyable and I hope this mod will continue to exist in later versions. :steamthumbsup:
✧Starshadow Melody✧ 29 Jun @ 2:29pm 
o7
Spector641 29 Jun @ 8:36am 
Oh okay. Thank you for the return :peace_hoi:
force728  [author] 29 Jun @ 6:03am 
@Spitfire: Thanks, I'll update the tradition tree. I also remembered putting Soundwave's portrait in the commander and ruler pool. He should show up there.

@Spector641: Version number update. For future reference, if I don't post anything in the change log, then it's either because it's a minor text change or a version update. If it's something substantial, then I'll post it.

@✧Starshadow Melody✧: I think someone mentioned this before. It's an interesting idea, but right now I'm still busy working out some of the errors and changes leftover from the 4.0 update before I can start adding in more content for the mod.
Name 28 Jun @ 6:22pm 
Wondering if you could add Soundwave's portrait to the decepticon's leader pool? (Any roles would do, thought preferably commander or official)
Spector641 23 Jun @ 12:13pm 
What's in the new update?