Victoria 3

Victoria 3

43 ratings
Goose's Railway Fix
   
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6 Apr, 2023 @ 10:11am
21 Jul @ 5:46am
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Goose's Railway Fix

Description
Effekt:
Railways now give their full infrastructure based on building level and no longer scaled by workforce.
Originaly made to fix problems around Autonomous Investment stacking empty railroads without full employment.

Immersion:
Infrastructure is supposed to represent the potential for transportation. This mod handles infrastructure as "rails", build by initally spending buildpoints. Railways still can get downsized in private ownership/company ownership if not profitable, representing disrepair and abandonement by investors.


Changelog:

1.9.7:
Removed Ai strategies, only pm change now and updated for new patches.
Added for 1.7:
-Changed PMs are reworked (old Mod)
-New Powerblock PMs are reworked.
-Always subsidized AI Railways are toned down to AI giving medium priority to subsidizing Railways and Powerstations, since unprofitable Railways do not tank infra anymore.

As a result of these changes:
Railways are no free Money for Foreign Investment anymore and do not get overbuild to ruin Nations subsidizing them

1.7.5
Uses the new Ai strategies from 1.7.5

Possible Issues:
-Ai strategy might need some time to update on older saves.

1.8.0

-company owned railways integrated
-removed AI-Strategy for subsidizing for the time being, due to new government and subject agendas being more dynamic in strategies

1.8.6

Reimplemented tweaked Ai strategy, since AI kept doomstacking railways into debt
14 Comments
Bandaro 24 Jun @ 3:18pm 
It arguably may not even be needed, as railways should be profitable enough to keep hiring people.
Prussian Goose  [author] 20 Jun @ 9:28am 
Well i need to find some time to play the game and test it.
looks like they did not make baseline changes to company ownership code, it should work as intended.
_Sun_Man_ 20 Jun @ 12:33am 
Does this work with the new update?
Prussian Goose  [author] 13 Apr @ 5:40am 
As far as i am aware 1.8.7 only added new graphic model(s), no need for an Update other than changing the number of the version ^^
Paroxysm 10 Apr @ 2:43pm 
will this be updated to the current version? (1.8.7)
Starry Inori 23 Jan @ 5:48pm 
Thanks! I'll have to think about exactly what to do, it's unrealistic in my thinking to have no people producing infrastructure at all. I'm leaning towards base PM and classes providing the basic infrastructure, with anything more being determined by the number of people employed by all PM.
Prussian Goose  [author] 22 Jan @ 4:46am 
Sure thing, go ahead.
If u wanna use the Ai strat file: It only changes the subsidizing prio in lines 3753/3754, nothing problematic for integration.
Starry Inori 21 Jan @ 10:29pm 
Someone suggested that I integrate [Make Railways Profitable Again] with this one of yours, I saw HaitDom's comment below and thought that would be interesting. Do you agree with me integrating your mod?
Prussian Goose  [author] 15 Jan @ 7:07am 
Since 1.8 is hotfixed to 1.8.6 and AI still keeps dooming, the tweaked strat was reimplemented.
trainvoi 14 Jan @ 10:33pm 
will you update this mod and allow the AI to stop subsiding railways/power plants? I saw many AI nation fell into death spiral because they are somehow subsiziding like level 30 railways/power plants despite not being able to afford it in their budget.