Total War: WARHAMMER III

Total War: WARHAMMER III

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(Vanilla) The Southern Realms Warband Upgrades
   
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467.396 KB
29 Apr, 2023 @ 2:42am
14 Sep, 2023 @ 1:12am
7 Change Notes ( view )

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(Vanilla) The Southern Realms Warband Upgrades

Description
Allows for the Southern Realms to upgrade their units via the Warband feature!


If you use Radious, use this version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2977153218


I'm not sure this is compatible with Bagholder's Cross Race upgrades however although I haven't tested it.


Credit to Bagholder, Puddles, Lumi and Cataph for making this possible!
37 Comments
Last of the Romans  [author] 13 May, 2024 @ 3:32pm 
I don't think it requires one, but I can check.

This mod has also been included in the warband compilation, which is working: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3166112259&tscn=1715598548
Bucket Crust 13 May, 2024 @ 3:31pm 
Any chance for an update, or does this not require one for 5.0?
mirodo 4 Feb, 2024 @ 4:25pm 
@Last of the Romans Oh,thank you for telling me about this~Sorry that I don't know much about how difficult it is. No matter how, thanks for your great works again!
=[NK]= Col. Jack O'Neil 13 Jan, 2024 @ 2:29pm 
You can send me a Dm on discord? Or look at the Mixu ll mod. We sorted out an issue with the khorne unit garrisons
Last of the Romans  [author] 13 Jan, 2024 @ 10:03am 
@mirodo Puddles and I who did most of the warband upgrades for SFO and Radious have found Cross Race to be difficult to maintain compatibility with. I hope that down the road I can figure out how to alleviate this issue, but it is currently outside of my ability.


Similar to Cataph's issue. I find myself unable to address his issue with the mod at the moment. I need to reference his units in a certain table so that they may appear and work with the Warband system, but this also (as Cataph elucidated) causes an unintended side-effect, being OP garrisons for the Southern Realm.

I will endeavor to resolve these issues as long as people are subscribed. It is unclear how long these two fixes will take.
mirodo 22 Dec, 2023 @ 11:36pm 
Thanks for your great works, I love this mod so much~ It seems this mod can run with Bagholder's Cross Race but when I play the faction of Southern Realms, I can't get my allies' army upgraded (such as the Bretonnian's knights) like the original factions do. Could you please update this mod? That'll be very helpful for the Southern Realms to against the Chaos LOL~ Best regards!
Cataph 8 Oct, 2023 @ 1:24am 
PSA:

sorry to say this but until Last of the Romans can address it, I recommend against using this submod as is. It tosses all units shown in the upgrade tree in every other TEB faction's roster, making recruitable rosters and garrisons much larger than they should be, which screws over the intended mod design and balance.

From what I gathered this is unintended.

If you can edit the mod locally, open the mod in RPFM and delete the folder units_to_groupings_military_permissions_tables. You'll have holes in the upgrade trees but I expect they'll need to be redesigned anyway.
cooperftw 14 Sep, 2023 @ 2:51am 
@Last of the Romans Confirmed all good. Thank you. Appreciate the work you've put into this mod. Take care mate.
Last of the Romans  [author] 14 Sep, 2023 @ 1:13am 
@cooperftw I think the last update was corrupted. Try again with the latest update and let me know if it continues.
cooperftw 14 Sep, 2023 @ 12:20am 
Thanks for the update, however this now crashes my game on startup. I'm also running Red's Estalia mod with the compatibility patch for Cataph's Southern Realms. Perhaps a clash with ether of those - will have to test.