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Only the biggest Chad modder involved in updating abandoned mods.
Mlie is doing it, but Empire is probably at the back of a very long queue.
You might see it at the end of August, start of September. Maybe.
Even then, it will ONLY be updated to 1.6, have enough bug fixes to be semi-functional.
And no development of it done. That's all that you can expect. Enjoy not playing Rimworld for the rest of the month.
please someone update this mod to 1.6 !!!!!!!!!!!!!!!!!!!!!!!!!
( 1 )
Yeah, but it's not exactly what I wanted.
Vanilla Expanded Outposts produce WAYYY too many resources, too fast, too easily for my liking.
Empire settlements can have their taxes payable in moderate amounts of silver.
Vanilla Expanded Outposts can be set up far too easily, with just a few colonists with some throwaway gear and just enough food to reach their destination. They can start operating and producing wealth far in excess of the rather modest investment required.
Empire settlements cost silver to found, silver and time to build up their facilities.
( 2 )
They achieve the same goal of painting the map, but it feels more earned with Empire settlements, there's a clear sense of progression with this mod.
I LOVE the Empire mod because it is a SILVER SINK, one that's fun to me.
It gives me a reason to hoard, repair and sell raider gear, to make massive organ and dr-ug operations. Because I spend that silver on an ego project - Empire settlements that slowly claim the world map for my faction. For ME.
I have Archotech Expanded and its very expensive but powerful bionics as another silver sink.
There is Vanilla expanded's outposts mod that works similar to this.
Nate700
I suggest that you work off of the updated 1.6 version that Mlie will produce.
In the meantime, familiarize yourself with its code.
Also, thank you very much for attempting to continue this mod.