RimWorld

RimWorld

199 ratings
Empire 1_5 (Continued)
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Mod, 1.5
File Size
Posted
Updated
315.139 MB
21 Apr, 2024 @ 12:25am
26 May, 2024 @ 8:45pm
4 Change Notes ( view )

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Empire 1_5 (Continued)

Description
Hi folks, fixed this wonderful mod up enough to at least get it loaded into 1.5.

>>>>>>>>>>>Not tested with Anomaly DLC!!!!!!<<<<<<<<<<<<<<

I have not had any time to do anything other than cursory testing, it could be very broken. Do not install on a save that you cherish, it's only up here for testing purposes.

Is it compatible with xxxx mod? I have no idea. Use at your own risk!

Thank you to Saakra for originally developing this mod!

Thank you to TheSeaMoon for updating it to 1.4 and all their work!

Thank you to everyone else that has contributed to this mod!

For bugs that you find, please open up an issue on github:

https://github.com/hyper1on/Empire-1_5-Continued-/issues

I will try to fix them.



Original Mod Description:

Spread your rule across the Rimworld with self governing colonies that are loyal to you and you alone. Command them to fight in your name, and destroy your enemies. But politics is always a deadly game.

Events will periodically influence your colonies, or your faction as a whole. You must decide how best to respond to these situations. And beware, a poor guiding hand will have consequences, your faction may lose faith in your leadership entirely, and take their destiny into their own hands.

Your colonists will pay taxes, be it in silver, or goods. You can tell them where you want your taxes, and they will dutifully pay them. A fully customizable faction name and title allows you to put your own spin on your subjects. They can be feudal vassals, a megacorporation’s branch offices, or even a shining beacon of truth and liberty. It is all part of the greater story.

WIKI - https://rimworld-empire-mod.fandom.com/wiki/Rimworld-_Empire_Mod_Wiki

DISCORD - https://discord.gg/f3zFQqA

Popular Discussions View All (3)
1
28 May @ 4:49am
errors
Azraile
0
18 Jun @ 2:11pm
how do I enable the ability to protect settlements on my own?
AGENT 485
0
15 Sep, 2024 @ 1:04pm
modlist
Azraile
137 Comments
Doku 15 Jul @ 7:26pm 
1.6 please
blossomyviper 14 Jul @ 1:15am 
are they actively working on the mod or not?
Comrade Butter 13 Jul @ 3:10pm 
I WILL dump as much steam points into awards for this if it gets to 1.6
LifeIsAbxtch 13 Jul @ 11:44am 
loot goblin is right the dev is still in motion so theyre is a high chance (70% usually means 100%)
磁极真君 13 Jul @ 9:04am 
Please, please update
Loot Goblin 13 Jul @ 8:36am 
The dev still plays so there is a chance
Shoegobby bop 12 Jul @ 9:34pm 
Wdym, it was last updated in 2024. Brother has a hole in his head
LifeIsAbxtch 11 Jul @ 9:20pm 
is this getting a 1.6 update?
The Knight who says N'wah 3 Jul @ 11:43pm 
Yknow i've always wondered, how does this mod, particularly the squad and military system react to Simple Sidearms and Giddy Up? Can i make my own army of mongol raiders?
AllHackNoSkill 23 Jun @ 8:10pm 
v What he said