Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The only bad thing about this chamber is the first trap door. I spent almost an hour trying to shoot myself with portals to get to the other side of the dead pool where the elevator is. When you fall it is not immediately apparent that there are panels there. They do not activate unless you jump into them. I had to 'noclip' to even figure out they were there. You have to revise those panels otherwise it sucks.
Well I enjoyed playing your escapee series, though would've liked cake at the end or even a hint of outdoors or something, unless of course you're not using Hammer. Then a small room, right before the exit, with a bunch of companion cubes would suffice.