The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Hero's Respite Home
   
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12 Oct, 2012 @ 11:48pm
13 Nov, 2012 @ 9:43am
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Hero's Respite Home

Description
Welcome to Hero’s Respite!

Changes to this home will no longer be made. If you would like a slightly different home please try the link below:

Version 2.0 Available here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=108995489

(added stairs to the house, and changed the lighting in the basement vault, as well as the location of a couple mannequins)


This is a player created home, for the player who needs a good home! I created this place of R&R for the champion who wants to be alone with their thoughts, craftsman’s (or craftswoman’s) trade, or simply a place to store their valuables.

A NOTE ON COMPATABILITY:

This home was created using ONLY assets from vanilla Skyrim and does NOT contain anything from the Dawnguard or Hearthfire expansions… Because I am poor… and I haven’t bought them yet. Other than modules which conflict with the location of this home it should theoretically work with anyone’s game and any expansion. It has not been tested with other modules, so if issues arise with anything please let me know so I can mention it in the description!

HOW TO INSTALL:

Simply click the subscribe button and it will be downloaded to your game!
When you load up skyrim (you’ll still be on your desktop screen at this point) click on the button that says DATA FILES.
Make sure that my mod is checked.
Play the game and follow the directions below on how to actually get to your home!

HOW TO GET TO THE HOME:

I debated back and forth about creating a quest to get the home and buy it, but ultimately decided against it. There will be a new map marker in your game (near the area of Rorikstead) once you have the mod loaded that you can walk / run / ride / fly / teleport / however you prefer to travel to.

Once you get to the outside gate you will find a large Dwemer chest on the wall. This chest contains the key which can open the gate, and the house.

Once you get into the house, directly next to the front door, there will be a table with a book and a key on it. The book explains some of what is in the house, and the key is for the basement.
Once you have access to the house the map marker can be fast-traveled to. It will lead to the front door.

FANTASTIC! NOW, WHAT DOES MY HOME INCLUDE?:

Keep in mind that I created this mod with the single player, or the player who wants to get away from everyone in mind. It is fully navmeshed so you can bring a companion (or ball-and-chain) along for the night, otherwise unless you have a mod which allows it, you will not be able to bring your spouse long to live there with you.

Both inside of the home itself and the basement area are set to non-public, and non-respawning, so nothing should go missing if you put something in your new home!

Outside Grounds:
Various harvestable plants.
A mini-farm with some vegetables for those of you who don’t like meat.
Great looking walkways from the gate to your home.
A reading nook under a large beautiful tree with a burning fire for those cold nights.
A chopping block so you can stay stocked up with wood for your fires.
A patio looking out onto the landscape.
Writing tables.
Sittin’ an’ watchin’ chair facing east for those majestic sunsets.
Archery targets placed strategically around your grounds and by the road for someone who wants to shoot something while they wait for the sun to rise.

Inside Home – Ground Level:
Fully stocked bar to forget those late nights and bad decisions.
Fully stocked kitchen with a wash basin.
Vegetable & Meat chests, because you simply cannot mix those if you want to stay healthy.
A Chef’s outfit, because who really wants to get their nice new outfit dirty while preparing a meal?
A Fancy Fireplace!
2 Bookshelves (88 books total storage)

Inside Home – Upstairs:
A lavish bed to rest your head.
A writing desk for your nightly musings.
Lockbox for your jewelry and spare change while you sleep.
2 mannequins.
3 weapon racks (each holds 2 weapons).
2 weapon plaques (each holds 1 weapon)
3 wardrobes for your daily clothing storage.
1 bookshelf (holds 44 books)
Shrine room (Zenithar, Talos, Stendarr, Nocturnal, Mara, Kynareth, Julianos, Dibella, Arkay, Akatosh)
1 mead barrel (non-respawning)

Basement (Main Area):
It’s an abandoned Dwemer Hall! OHMERGERD!
Doomstones (13 total… I could get them to function but couldn’t get the pretty light-show to work when you activate them, still I think they look acceptable without it).
Running river with water wheels powered by Dwemer technology.
4 mannequins.
4 weapon racks (8 weapons total).
11 chests for all of your metals.
A chest for your skins.
Smelter, forge, workbench, sharpening wheel, tanning rack.

Basement (Training Area):
Long range with dummies and targets to fire your arrows and spells at.
Circle training area for all of your fancy melee combat training.
4 weapon racks (8 weapons total).
8 weapon plaques (8 weapons total).

Basement (Alchemist’s Alcove):
Summoning circle (comfortable enough for even the pickiest of minions, yet strong enough for the ones with anger issues).
Herb gardens with a variety of herbs for any need.
Alchemist’s workbench.
Enchanter’s table.
Shelves with stuff
1 chest for alchemy ingredients, and 1 for enchanting items.
2 bookshelves (108 books total).

Basement (EXTRA Secure Vault):
Ain’t no one getting in this place unless you tell them to!
4 huge Re-spawning mead barrels (technically 1 of them is for spiced wine).
37 mannequins.
9 shield plaques.
16 weapon racks (32 weapons total).
16 bookshelves (384 books total).
1 doubly-secure safe.
12 free-standing weapon display cases with activators.
36 dagger display cases with activators.
10 large display cases WITHOUT activators so you can drag and place anything that will fit into them.


ANOTHER QUICK NOTE (THIS TIME ABOUT UPDATES):

I am willing to update this mod if issues arise, and will be checking comments regularly to see what people think and / or what issues may have arisen. I don’t want to update anything that may cause someone to have issues in their game, so placement and contents / respawn-ability of containers will not be changed.

The location of the home will NOT be changed.

There will NOT be any NPC’s added (as I stated previously, this is intended as a get-away home).

I WILL update navmesh / lighting / placement of NON container objects or shelves if it seems necessary and enough people want it.



Thank you for trying out this home!

Please feel free to like and rate my mod if you enjoyed it!

Tell your friends about it!


30 Comments
c9lestial 30 Dec, 2015 @ 5:29pm 
You should really add a hidden room somewhere where you can store things that your have to drag and place, Like bodies. I was just thinking about this since a group of thugs had attacked me and their bodies were just in my home for a couple of days.
Crusader 28 Jun, 2014 @ 12:13pm 
WOW this is the best of the best. thanks for this
Garrus Vakarian 24 Jun, 2014 @ 8:55am 
^Can i live there with children and wife ?? i search for a good home for 2 children wife and me ^^
pinchnickel 18 Jun, 2014 @ 10:26pm 
Very good mod. Just one thought....the basements lighting could be brighter...all of it. Good work on a good mod, keep it up.
jaderivers 17 May, 2014 @ 10:18pm 
Also like add, the upstairs fireplace, if its meant to be open,? even behind the fireside protector, its just brick
jaderivers 17 May, 2014 @ 10:16pm 
Ok tried it out in game, while the creation of it all was a worthy of a job well done, but for my personnel taste, found it a little on the big side in regards to the other rooms, and just have a couple of questions, 1 firstly do i need to buy upgrades from a steward for the kitchen at least, as I didn't notice a working cooking fire or oven ? , 2 secondly in the floor of what i think is armory, i found dressed in only cloth and no weapons, I'd something get stuck like a little invisible item or wall that need to jump around to get thru, other than that its a great home mod -)
jaderivers 17 May, 2014 @ 8:10pm 
I'm going to try this out in game just for a look see,teh images i looked at look great and even tho you made it from skyrim only , will it be HF DG and Db compatible as in bringing kids to it n have kids live in and house carls
Suk My Ammo 15 Mar, 2014 @ 6:16pm 
Love it! I think I see a moving day coming soon! The pit for the gems is awesome! The only thing I would say it the lighting in the room with the gem pit is a tad too bright for my taste. Best player house for sure. :)
Raistlinsdad 26 Nov, 2013 @ 9:11pm 
I was very pleased with the set up you got going on here. Good job.
Morgana LeFay 20 Jan, 2013 @ 3:29am 
that is some sacure Valt and sorry about my spelling but it is a great place for me to hide all the dadric artrefacs