The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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Improved Imperial Racial Abilities 1.0 - WG
   
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11 Feb, 2012 @ 9:14pm
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Improved Imperial Racial Abilities 1.0 - WG

Description
Changes the Imperial racial ability "Voice of the Emperor" to a +10 Speech skill bonus upon character creation.

All of my characters are Imperial for the gold perk and aesthetic reasons, but I think VotE is worthless. I think the +10 Speech fits the spirit of the Imperial racial bonuses, and is more useful.

DISCLAIMER, PLEASE READ: The +10 Speech bonus WILL NOT show up on characters that have already been created, although it will remove VotE. It WILL show up on characters newly created after this mod is installed. (This is due to the way racial skill bonuses are calculated- the racial bonuses are added to the skill value variable upon character creation, and are not referred to after that.)

SOLUTION: To add the +10 Speech bonus to a character already created, open the console with the ~ key and type "player.setav speech 50", with the number being 10 points higher than your current Speech skill.

Version: 1.0
Author: WarriorG0el

I love clear feedback, good or bad! Let me know if there's anything else you'd like to see in this mod, or any bugs that I can fix.

Also available from the Skyrim Nexus here:
http://skyrim.nexusmods.com/downloads/file.php?id=11078

Release Notes:

1.0 (Release) - Removed Voice of the Emperor ability for Imperial player characters. Added a +10 Speech bonus to new Imperial player characters - existing characters must add the bonus manually.

If you enjoy this mod, please consider donating as a thank you and to support future mods via the link to Paypal below. Your donation helps finance the extra time it takes to make future mods:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=7PSC5XMSQPMF4

Thanks very much!

Other WG Mods:

Item Rewards For Bounties: Adds a random leveled item as a reward upon quest completion, and changes bounty rewards to 250 gold for Bandits/Forsworn, 500 gold for Giants and 750 gold for dragons.

Undying Companions: Makes all companions essential, meaning they cannot die by friendly or hostile damage. Exceptions: Erandur, Cicero and Eola.

Breezehome Enchanting Table - Adds an enchanting table to Breezehome right next to the Alchemy Lab. Will only show up once Alchemy Lab decoration is purchased from Proventus in Dragonsreach. Mood lighting included.

Enhanced Alchemy XP - Slightly increases Alchemy XP gain rate (20%) to balance with other skills such as Smithing. Still balanced, more fun.

GIANT Animals - Makes all animals, plus trolls, 3x bigger than normal. Just subscribe and walk around Skyrim - it's GREAT for kicks.

Visible Slaughterfish - Makes only slaughterfish 3x bigger so you can see them more easily.

Evil Slaughterfish - Makes slaughterfish much more dangerous: 3x damage, 2.5x speed, 3.1x attack chance and 2x health.

Skyscraper Giants - Makes giants 3x bigger.

https://steamhost.cn/steamcommunity_com/id/WarriorG0el/myworkshopfiles/
11 Comments
G0el  [author] 14 Apr, 2013 @ 9:31am 
As is likely obvious by now, I have stopped supporting & updating my mods, as well as not creating new mods. I may return to modding in the future, but I did not pace myself well, and burned out some time ago. I may enter modding again when real life and renewed interest allows, and if so, I will pace myself better to maintain a long term relationship with the modding community. It occurred to me this past week that I had never communicated this to fans or subscribers, and I sincerely apologize for my lack of communication.

Thank you very much for your feedback, and for using this mod and others I have created. It is extremely encouraging to see that even in my absence, the mods I labored to create are still being enjoyed and used in Skyrim games today.

Until next time,
~Warrior G0el
Promega X KAT 24 Nov, 2012 @ 9:39am 
Yo can you make a video if it just like what you do on your other mods?
DnY 10 Aug, 2012 @ 8:53pm 
Voice of the Emperor is a really powerful ability... useful in almost any tight situation, it is a beyond-Master-level calm spell.
jconsort 19 May, 2012 @ 7:48pm 
Conflicts with "Show bonuses in race description" https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=9638 tried load order best i got was no bonuses shown on imperials but VOE was gone or got the extra speech but VOE was still there....prefer the racial abilities show so sadly unsubscribed
G0el  [author] 26 Mar, 2012 @ 10:39am 
If you enjoy this mod, please consider donating as a thank you and to support future mods via the link to Paypal below. Your donation helps finance the extra time it takes to make future mods:
https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=7PSC5XMSQPMF4

Thanks very much!
G0el  [author] 24 Feb, 2012 @ 11:17am 
This mod has been released on the Skyrim Nexus here:
http://skyrim.nexusmods.com/downloads/file.php?id=11078
G0el  [author] 18 Feb, 2012 @ 5:52pm 
That seems legit to me. Hey, if you can find a use for it, more power to ya ;). I just never found a use for it, hence the mod.
SquishyMage 18 Feb, 2012 @ 4:29pm 
VOTE is helpful when you want to escape a town without a bounty. It workes better than Kyne's Peace.
G0el  [author] 18 Feb, 2012 @ 4:11pm 
A video preview has been added :)!
G0el  [author] 12 Feb, 2012 @ 8:49pm 
Are you referring to the Morrowind/Oblivion Charm versions of VotE?