Killing Floor

Killing Floor

2,043 ratings
KF-ALTTP-ZELDA
   
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File Size
Posted
Updated
50.949 MB
20 Oct, 2012 @ 4:35pm
29 Apr, 2017 @ 8:27am
13 Change Notes ( view )

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KF-ALTTP-ZELDA

Description
Information
A small map resembling kakariko village from the 1991 Super Nintendo game
Zelda: A Link To The Past.

The map has the same secret features that are in Zelda:alttp, for the old school gamers out there as well as several new secrets and item drops just for Killing floor.
When a secret is discovered the iconic *secret found* sound effect from Zelda will play.
Each secret only works once per game, and the rewards will vanish if forgotten. (20 seconds)

Custom traders. Hyrulean soldiers.

Have fun.
Vers. 2.0.2

Night version also available.

Credits
Textures and mesh are used with permission from S-Cape[s-cape.biz].
Music is used with permission from CarboHydroM[carbohydrom.net].
Original Zelda LTTP game by: Nintendo EAD (1991)
Composer for original LTTP music: Koji Kondo

Mirror Download[www.dropbox.com]
Popular Discussions View All (1)
3
17 Jun, 2024 @ 8:54am
get this!
M O L E X
289 Comments
RAVEN10683 15 Feb @ 4:14pm 
love this map.
RAVEN10683 17 Jun, 2024 @ 8:53am 
love the lvl hope to see more.
pozhuh 2 May, 2020 @ 10:31am 
The best glory-hole gameplay
Sorrow of Fёdor 2 May, 2020 @ 10:30am 
Nice hole♂
Ichiro Tadashi 30 Mar, 2018 @ 9:42pm 
Muy buen mapa :v
Baddest 17 Jan, 2018 @ 8:57pm 
Yimmels Did u find what was wron im having same issue
kevin fingo 31 Dec, 2017 @ 3:34pm 
bueno
Diogenes 4 Dec, 2017 @ 4:01am 
cant find this map in my list, am i missing a gamemode?
Mortal Wombat 20 Aug, 2017 @ 1:32pm 
Ah, gotcha. Well if it ever does happen please let me know :)
Disco  [author] 20 Aug, 2017 @ 8:53am 
@Mortal Wombat
I did post that, thanks you for the idea btw. You made that happen!

I don't have much experience with UED3, so currently I have no plans to port the map. Other people have tried to port the map, but because there's around 250 scripted triggers most people give up on the idea. I'd love to learn UED3 when I get the time to though, if I do, I wouldn't do a port, more of a remaster. But I'd need to learn the editor more. :steamsad: