Instalează Steam
conectare
|
limbă
简体中文 (chineză simplificată)
繁體中文 (chineză tradițională)
日本語 (japoneză)
한국어 (coreeană)
ไทย (thailandeză)
български (bulgară)
Čeština (cehă)
Dansk (daneză)
Deutsch (germană)
English (engleză)
Español - España (spaniolă - Spania)
Español - Latinoamérica (spaniolă - America Latină)
Ελληνικά (greacă)
Français (franceză)
Italiano (italiană)
Bahasa Indonesia (indoneziană)
Magyar (maghiară)
Nederlands (neerlandeză)
Norsk (norvegiană)
Polski (poloneză)
Português (portugheză - Portugalia)
Português - Brasil (portugheză - Brazilia)
Русский (rusă)
Suomi (finlandeză)
Svenska (suedeză)
Türkçe (turcă)
Tiếng Việt (vietnameză)
Українська (ucraineană)
Raportează o problemă de traducere
It's just the way I also like to solve riddles. And as this is my first published map, I wasn't firm in the how-to create good portal maps. Whatsoever - they became smaller, easier to overlook and therefore better anyway. Okay, except the size of the "cube", but that is due to the concept and I was looking severely at the connections of the puzzle elements. So you may have more fun in there, even it's quite maze-style.
And I hope to see you someday solving my "Back from Infinity", which is dedicated to one of your greatest creations. (And maybe even ninja-style!)
Yes, it's hard to see through though. It's my first chamber, therefore I barely did care about the how-to-build-good-testchambers-etiquette. Anyway, it's for tough men who like way more adventure than riddles! But I don't know, how to die at first cube, anyway. O_o
Love the chamber though. ^_^
Well, you aren't the first who needs a map drawn external for that. At least I hope, it keeps you entertained. You were warned. Thank you for voluntarily entering the Cube anyway!