Garry's Mod

Garry's Mod

1,054 ratings
AvP Corporate Megapack
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Content Type: Addon
Addon Type: Model
Addon Tags: Comic, Movie, Roleplay, Realism
Tags: misc, reskin
File Size
Posted
Updated
91.770 MB
26 Oct, 2012 @ 2:27pm
26 Oct, 2012 @ 8:57pm
2 Change Notes ( view )

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AvP Corporate Megapack

In 1 collection by Lt_C
Lt_C's Props Supercenter!
25 items
Description
AvP Corporate Megapack

An expansive megapack of all things corporate from the 2010 release of AvP, incuding a few non-cannon models. Every ragdoll and major prop has bodygroups, many have skingroups, and all props have a full range of shaders, from specular mapping to phong.

Ragdolls are made with custom physics, so they're optimized for posing. The pilot and scientists also have the required flexes to be compatible with SFM.
The scientist models feature BMS heads, a fitting choice given their role as scientists. The default AVP head is also available and is fully faceposed. These models also have a full suite of animations, so are compatible for model manipulation onto NPCs (and playermodels possibly?). The main skingroup of each also includes a fully color enabled texture, so using the color tool will change the uniform and not the heads.

Xenomorph included because, well, it is an aliens pack, right? One note of interest, it has faceposing, but there is no visible ring. Just check the tool context menu and you should see three flexes. Fingerpoing works on the first three fingers and thumb, and the tail is a long connected chain of physics boxes.

The weapons included are the standard issue pistol and pulse rifle. These have been fully bodygrouped, and include custom physics meshes. Also included is a stun rod, which is a bodygroup on the pilot, and the magazines for the weapons.

Finally, there are plenty of little props that stem from the bodygroups of the models.

INCLUDED:

RAGDOLLS:

-AVP Combat Synthetics
--Bodygroups for masks, shoulder pads

-Synthetic Pilot
--Bodygroups:
---Helmet: Off, on - boon/visor down, on - boon down, on - visor down, on - boon/visor up
---Sunglasses: off, on
---Vest: lightweight, full vest, lightweight w/damage
---Backpack: off/on
---Stunrod: off, on, empty holster
--Skingroups: Undamaged, face damage, leg damage, full damage

-AVP Scientists
--Bodygroups:
---Gloves
---ID Badge
--Skingroups: 8 BMS Scientist heads on two body textures
--Includes masked head and color enabled default textures

-Xenomorph
--Ragdolled tail and face flexes

WEAPON PROPS:

-Stunrod

-AVP Pistol:
--Bodygroups:
---Magazine
---Attachments
---Slide/Hammer

-AVP Pulse Rifle:
--Bodygroups:
---Magazine
---Pump
---Stock
--Skingroups: Ammo counter; 99, 54, 00, off

MISC PROPS:

-Dropship Gunship - bodygroups for gun pods
-Health Stim - bodygroups for cap
-Sunglasses
-Backpack
-Helmet - bodygroups for visor and boom, skingroups for color
-Magazines for rifle and pistol



CREDITS:
Combat Synths: SimonSyndaren XII (port & textures), G-StaSergal636 (compile), Lt_Commander (texture cleanup)
Synth Pilot, helmet: FloaterTWO (hacking), Lt_Commander (textures)
AVP Scientists: dmlxo21 (port), Bloocobalt (hack & model cleanup), Black Mesa team (heads), Lt_Commander (textures)
Xenomorph: fury_161 (port & textures), Lt_Commander (texture cleanup)
Stunrod, backpack: Nirrti (model), Lt_Commander (textures)
Dropship: dmlxo21 (port), fury_161 (model cleanup), Lt_Commander (textures)
Pistol, Rifle, and stim: dmlxo21 (port), Lt_Commander (model cleanup & textures)
Sunglasses: Bloocobalt (port), Lt_Commander (textures)


Model Help: wraithcat, Haxxer, Squiddytreat!, Nexus_Elite
Source Models: AVP3, Blacklight Retribution, MOH10, Mass Effect 3, Left 4 Dead, Fallout: New Vegas, Black Mesa
216 Comments
Goliath 14 Oct, 2024 @ 6:06am 
Hey, I'm trying to make content based on this very same game. Would it be possible to commission you somehow in the future regarding porting the colonists and weyland yutani security guards/Weyland himself? I would pay you if that's what it took. I've been looking all over. As we have every set of characters except the colonists workers and Bishop Weyland. If not it's perfectly fine. I just really need help obtaining those models. If you're interested let me know. No pressure.
Totally Not Ed 26 Dec, 2023 @ 7:06pm 
How to face pose the mask scientist?
deathtrooper246 24 Nov, 2022 @ 7:08am 
we really need a player model
Katz 6 Nov, 2022 @ 2:26pm 
guys, the last time this was officially updated was 2012, i don't think these people are working with things on gmod anymore
DIExxHARD 26 Jul, 2022 @ 11:40am 
Im just gonna say ok
jane doe! (lol) 5 Jul, 2022 @ 11:57am 
add neomorph
JANET++ 16 Jun, 2022 @ 11:44am 
please do this a playermodel pack
calebtrab 30 Nov, 2021 @ 8:20pm 
amogus
Prometheus 15 Oct, 2021 @ 3:17pm 
Question are you able to reupload the AVP 2010 Xenomorph Pack?
RomeO 28 Sep, 2021 @ 11:42pm 
the soldier with the skull face has no animations. I was trying to make him an NPC with Model manipulator. He should be an NPC or a player model.