Stellaris

Stellaris

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Civics Have Ethics Attraction
   
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16 Jul, 2017 @ 4:21am
17 Jul, 2017 @ 2:27pm
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Civics Have Ethics Attraction

Description
Simple mod that introduces additional ethics attractions for civics with strong ethical ties.

+ Slaver Guilds gains +10% authoritarian ethics attraction.
+ Warrior Culture gains +10% militarist ethics attraction.
+ Distinguished Admirality gains +10% militarist ethics attraction.
+ Free Haven gains +10% xenophile ethics attraction.
+ Imperial Cult gains +10 authoritarian ethics attraction.
+ Beacon of Liberty gains +10% egalitarian ethics attraction.
+ Exalted Priesthood gains +10% spiritualist ethics attraction.
+ Technocracy gains +10% materialist ethics attraction.
+ Idealistic Foundation gains +10% egalitarian ethics attraction.
+ Inwards Perfection gains +10% xenophobe ethics attraction.
+ Agarian Idyll gains +10% pacifist ethics attraction.
+ Parliamentary System gains +10% egalitarian ethics attraction.

Update 2017/07/17 22:27 BST:
+ Removed +10% spiritualist ethics attraction from Philosopher King civic, as it was pointed out this is not really spiritualist.
+ Removed +10% xenophobe ethics attraction from Fanatical Purifiers civic, as it turns out there is already a factor 1.5 modifier on the xenophobe ethic itself if you have this civic. This makes the +10% a bit redundant.
+ Added +10% egalitarian ethics attraction to the Parlimentary System civic.

Additional note: In a similar manner to the Fanatical Purifier civic, the materialist ethic carries a significant bonus to materialist ethics attraction, hidden away inside the ethics config file. As such, this mod does not add any further bonus to the Mechanist civic.

This mod makes changes to the following files:
/common/governments/00_civics.txt
/localisation/english/l_english.yml
1 Comments
A Normal person 16 Jul, 2017 @ 7:10pm 
Thanks for the reddit post