Sid Meier's Civilization V

Sid Meier's Civilization V

107 ratings
Extra-Slow Research
   
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945.000 B
3 Nov, 2012 @ 5:31pm
3 Nov, 2012 @ 5:36pm
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Extra-Slow Research

Description
Slows down research: every technology will cost 160% more beakers, in all game speeds.

If you would rather have a more subtle change (30% increase instead of 160% increase), check this other mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=86519381

Or if you would rather have a more drastic change (300% increase instead of 160% increase), check this other mod:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=161436844

Works with Vanilla, Gods & Kings and Brave New World.
Should be compatible with the majority of mods out there.
52 Comments
slow worm 18 Feb @ 4:26pm 
This mod doesn't seem to work with Vox Populi, is there anyway you could make a version that does or point me to a mod that does work with it? Thanks.
General Tso 8 Feb, 2024 @ 12:54pm 
Thank you for the great mod! It slows the game down in just the right way to make it a lot more fun.
The Grimwar 30 Apr, 2023 @ 8:57pm 
Question: Can you make it in this mod so that the Shoshone can't recover a technology from an ancient ruin using their Pathfinder's ability? With this mod enabled, that is just straight up cheating!
febreze 3 Jan, 2023 @ 6:30pm 
is there a mod like this for Civ 6?
Oxan 16 Mar, 2022 @ 2:43pm 
will this keep the game in like medival age for the longest? Trying to not have gunpowder
[Fr] Antares 4 Jun, 2021 @ 1:21am 
for people who want to change this mod value, it's register in "your document"\My Games\Sid Meier's Civilization 5\MODS\Extra-Slow Research (v 1), open "SlowerTech.XML" avec a text editor and change the value % of the game pathing u whant

(i put that here if it can help people found it since it take me some time since i've got a bug with the 300% mod, if i don't mistake myself u have to add the value of the pathing u select, for exemple if u want 300% at normal mode u have to put 400 on value [300+the 100% of normal mode] ^^)
Ellye  [author] 28 Oct, 2020 @ 6:23pm 
The AI starts with some extra techs in higher difficulties, so this can give the impression that the mod doesn't affect them.
Doddery 28 Oct, 2020 @ 6:22pm 
i dont think thats the case abez as i surpass deity in science
abezikrachid 11 Oct, 2020 @ 12:38am 
Mod only works for your own research. not of the AI
doomswell 13 Nov, 2017 @ 3:33pm 
160% seems like such a precise number, any specific reasoning? Is that like the difference between Quick and Standard for example?