Empyrion - Galactic Survival

Empyrion - Galactic Survival

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Blueprint: Capital Vessel
Tags: Blueprint
File Size
Posted
59.605 KB
17 Jul, 2017 @ 7:05pm
1 Change Note ( view )

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Description
Update September 2017 = Added some fancy features in the cockpit. Switches to turn on turrets also light up alternate LCD screen messages sending the ship into "Battle Stations" at which point the lights turn red and you are REDy for battle. Same thing for the thrusters with other screen changes toggled by switch. There is a private captain's SV bay accessible on the roof and a much larger main hangar inside with private bays for HVs and large SVs (x4) and a further few landing pads for smaller SVs.

= also added autmated lights most places.

TIP: Add motion sensors to keep your Armor Locker and Repair Station "Off" whilst you aren't stood next to them and see what your power consumption does ;)


Pictured here in orbit of Omicron, this CV is a great early end game ship. It features a double hangar bay roof for the captain to park his SV in, which should be large enough to fit most SVs.

2 separate hangars (one massive, one small).
Space for 6 SVs and 2 HVs of most sizes.
Auxillary cockpit for combat - heavily armoured plot seat.
Levers to toggle battle stations and cruise mode in space with signs to indicate which one is being used.
"Port at Starboard" voted the best Bar and Grill in space.
Extra armour around Core and also warp drive to avoid those little mishaps.
Good manoeuverability.
Should fly fine on most planets.
Room for plenty of weapons, I have marked ideal spots for turrets and cannons/launchers wth red blocks.