Insurgency

Insurgency

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almaden_coop_v1_1
   
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Maps (co-op): Checkpoint
File Size
Posted
167.552 MB
20 Jul, 2017 @ 1:06pm
1 Change Note ( view )

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almaden_coop_v1_1

In 1 collection by Rushin
Custom maps supported by Army of Five mod
24 items
Description
Original almaden map comes from Insurgency: Modern Infrantry Combat.

Ported to Insurgency by [FfF]G4RY BoURB!3R (almaden_b3). Original upload:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=426712960

Edited by Daimyo (almaden_v1_1).
Changes include:
- Highly optimized navmesh so bots do not get stuck and flow through map better.
- Rehauled bot spawns completely
- Better placement of capture/destructible points.
- Overview map integrated from INS Mod.
- Converted foliage from prop_static to ins_foliage so bots react to foliage better instead of shooting through it.

All credit goes to [FfF]G4RY BoURB!3R and Daimyo. I only uploaded it this version of it to workshop since only almaden_b3 existed here (and almaden_v1_1 was being distributed via the FastDL method).
6 Comments
Bernoulli 24 Jul, 2020 @ 4:47am 
Hmm, this map doesn't have any ambient sounds? It's silent like a graveyard :) Do I miss something to download?
Jaze 27 May, 2019 @ 1:43am 
how would you go about editing this map to have ambush objectives and spawn points? loved this map in INSmod and think it would be great for Ambush
TiddyM I L K 23 Aug, 2018 @ 10:41pm 
ey wat are the consol comands
Rushin  [author] 15 May, 2018 @ 5:22pm 
Hello Daimyo, I apologize for not giving you credit for this edition of the map. I honestly had no idea who the author was, as it was simply being distributed via FastDL with no way to tell who made it. I assumed it was also Gary Bourbier, and he never responded to my request for this version.

I have now added proper credit to you, along with the changelog you've provided. Thanks.

If it's not okay to have this map uploaded under my account rather than yours, please just let me know. I'll take this down and update Army of Five with the new workshop file id. If I were to take a guess though, some other hosts might rely on it too at this point so it would probably be a bit of a hassle.

The edit is appreciated, you made the map a lot more playable and enjoyable.
Daimyo 15 May, 2018 @ 12:02pm 
Hi Rushin, thanks for uploaded almaden_coop_v1_1. This is an edited version of Gary's original port from INS Mod by me.

Included are the following differences:
-Highly optimized navmesh so bots do not get stuck and flow through map better.
-Rehauled bot spawns completely
-Better placement of capture/destructible points.
-Overview map integrated from INS Mod.
-Converted foliage from prop_static to ins_foliage so bots react to foliage better instead of shooting through it.

This work took around 8-10 hours to complete.
Nullifidian 24 Aug, 2017 @ 5:38am 
Thanks.