Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have now added proper credit to you, along with the changelog you've provided. Thanks.
If it's not okay to have this map uploaded under my account rather than yours, please just let me know. I'll take this down and update Army of Five with the new workshop file id. If I were to take a guess though, some other hosts might rely on it too at this point so it would probably be a bit of a hassle.
The edit is appreciated, you made the map a lot more playable and enjoyable.
Included are the following differences:
-Highly optimized navmesh so bots do not get stuck and flow through map better.
-Rehauled bot spawns completely
-Better placement of capture/destructible points.
-Overview map integrated from INS Mod.
-Converted foliage from prop_static to ins_foliage so bots react to foliage better instead of shooting through it.
This work took around 8-10 hours to complete.