Stellaris
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Mod Menu
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2017年7月23日 13時53分
6月6日 13時18分
42 項目の変更履歴 ( 表示 )

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Mod Menu

had 作成の 1 件のコレクション
Had's lovely mods
4 アイテム
解説
This is a mod resource for mods that use Mod Menu.

Load order
Put this mod after all other interface mods.

Corrently supported mods:

Explanation for users:
You need to subscribe to this mod only if it is necessary to access the menu.
Some mods can have menu files locally. In this mod always will be the latest version of menu files that can solve compatibility problems.

Explanation for modmakers:
This mod contains files that add a button (and other stuff) to call the menu.
You can add your own menu to this system (the only requirement is global flag for the trigger (for example, autobuild_installed)) to give your mod cool settings, some new game features, call for debugging of coding without using the console (usefull for ironmen), or something else, there are many possibilities.


How it works:
The new button will invoke a menu event, and each option available from this menu will call an event or menu from each mod available to control it's features or settings. See one of the supported mods above for specific examples.

Topics:
How to set global flag
How to make menu
How to deal with resources of Mod Menu
List of compatibility patches

GitHub[github.com]

Write, if you have any suggestions or questions, or if you want to write something.
This mod is creative common, give me credits if you want.
人気スレッド 全て表示 (4)
4
2017年7月30日 18時48分
ピン留め: [Guide] Part 2: Make A Menu.
had
2
2022年9月11日 17時39分
Known Compatibility Patches
FirePrince
0
2017年7月24日 3時48分
ピン留め: [Guide] Part 3: Resources of Mod Menu.
had
392 件のコメント
had  [作成者] 7月7日 10時49分 
You mean main menu? I dont think it is possible
MIAFLEGION 7月5日 17時44分 
What if you put the mod menu button on the pause menu instead? Can't that be done?
had  [作成者] 6月6日 13時35分 
John McCreedy
Sorry for late response, i need to edit any ui file to inject button, so government_view.gui it is
If two mods edit same file game only can pick one, if you give this mod priority you are getting button and vanilla window

Sver4ek
Мне лень делать патчи, но сделать его самому супер просто, достаточно посмотреть разницу между моей версией и ванильной, там добавляется небольшой блок, можешь его воткнуть в файл нужного мода и вуаля
had  [作成者] 5月12日 8時52分 
Обновлю на досуге
Sver4ek 5月9日 15時15分 
Будет ли обнова мода на новою версию? Ибо на новой версии убрали и решения, через которые можно было чо нить делать, и работоспсобность. и если да, то будет совместимость с UI OD?
Bahamut 3月3日 8時48分 
doesnt work
John McCreedy 2月13日 11時07分 
@had, if that was a reply to me I have more detailed information for you. This mod is not compatible with UI Overhaul Dynamic because of the government_view.gui file. So, there are two options. I don't know why you need this file in this mod, but if removing it affects its function then I recommend you put a notice on the info page that states if you use UI Overhaul mod, this mod, must be higher in the load order so as not to mess that government screen up.
had  [作成者] 2月9日 11時57分 
I will take a look
John McCreedy 2月9日 11時04分 
This mod is now causing the leader's picture (you know, when you press the button at the top left) to expand so large that it covers half the menu. Could it possibly be fixed, please?
had  [作成者] 2024年8月6日 16時59分 
Значит не совместим, этот мод меняет только окно правительства (по сути откатит на ванильный вид), наверно это не так уж и важно?