Stellaris

Stellaris

2,321 ratings
Human Fallen Empires BETA
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File Size
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610.716 MB
8 Apr, 2017 @ 10:42am
17 Mar @ 7:24am
303 Change Notes ( view )

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Human Fallen Empires BETA

In 1 collection by had
Had's lovely mods
4 items
Description
The best mod in your life (maybe).
This gorgeous mod pharaoh aims to add new content and game features.


For Stellaris 3.14 in BETA state, not playtested, but should work fine.

Main features
  • New Human Fallen Empire with history and related anomalies, events, mini factions.
  • Mission Discovery: play as single ship in a dark galaxy. Forge your destiny among the stars. Or something.
  • Pirates now form their own special, hostile nations, which expand, loot, and plunder if unchecked.
  • Changes in the "War in Heaven", new Total War mechanic.
  • Brainworm Authority: will you protect the innocent, annoint an elite class to rule, or assimilate the galaxy? (disabled)
  • Can you survive the Galactic Plague?
  • Population module: changes to make it more dynamic and logical with bits of new content.
  • Leader module: more interesting and flavorful leaders, with special traits and abilities.
  • New origins, civics, traits, opinion modifiers, war goals and everything else.
  • Mod Menu support (soft requirement), almost all features can be disabled.

Current status
  • Beta.
  • Edict of the Prologue.
  • Friendly AI Volume 1.
  • Friendly AI Volume 2.
  • Osiris box.
  • Unfriendly Demons Volume 1.
  • Unfriendly Demons Volume 2.
  • Return of the Brain Worm.

Contributing
If you made a submod, let me know, I'll add it to the list of comp patches.

Links
Discord server[discord.gg]
Full (kind of) list of changes
Compatibility
Localization
Suggestions
Smiles for multiplayer chat
And dont forget about changelog!

Obelisk of glory, great heroes who contributed to the creation of Mod Pharaoh
Kior, LisaAlissa, Laylah, Cyber_Kotleta, AeonFlux, Konstantin.V, Dervish, Belial, Architecture, Whitesunset, Ninja Ferret, Likbez17, Only-He-Stands-There, Tyranid, MishaRass, MasterOfGrey, teru9133, Ivorra, JageriuS, Davin, Kelthar, Darh, Archaon the Neverchosen, Oda, Sterr, Gergard, TurtleShroom, Ksotry, Ankou, FirePrince, ChatGPT, Stable Diffusion and everyone who report bugs or extend localisation on the Google Sheet.

GitHub link[github.com]

About sources
The pictures are taken from the Internet and belong to their authors.
With the rest of the sources you can do anything.

Thanks for attention
Popular Discussions View All (7)
133
6 Jun, 2024 @ 7:28am
PINNED: English Bug Reports
TurtleShroom
150
17 Jan, 2023 @ 4:44am
PINNED: Ideas/suggestions идеи/предложения
had
38
14 Jan, 2022 @ 5:49am
PINNED: Compatibility / Совместимость
had
1,875 Comments
BroncoXeno2035 11 Aug @ 9:35am 
Good luck then, interesting mod to make it so your empire has more pre-game history with an FE outside Scion.
had  [author] 11 Aug @ 7:47am 
Eventually. I started new small feature and yet to finish it. After i would spend time on updating.
BroncoXeno2035 11 Aug @ 6:50am 
Alright then, thanks for the explanation. Do wish there's a 4.0 variant of this but I'll wait for that to happen
had  [author] 10 Aug @ 9:33pm 
Mmm, mostly special stuff happaned in events, for game to know you play as human you need vanilla human portrait or hidden country flag.
For example, if you change une portrait to mushroom, you will get both options for musrrroms and humans (would be strange ofc).
Also, i remember in past game had bug erasing hidden flags if you edited your custom empire again and again, you can check flag it in user_empire_designs.txt, human_1 and human_2.
Also also, menu should have option mark me as human.
BroncoXeno2035 10 Aug @ 12:05pm 
I assume there are special interactions with normal Human Empires, but are they tied to main species or Empire flags?
had  [author] 3 Aug @ 8:29am 
I would advice against
こかわさゆき 3 Aug @ 7:41am 
It can wroking 4.0?
qwertyuiop181813 9 Jun @ 2:25am 
please
76561199702905056 19 Apr @ 3:24am 
great mod
had  [author] 19 Mar @ 3:56am 
Mm you installing mod into ongoing game? It is possible, but not advised. Maybe script have hard time finding a free space on the map. You may disable story mode.