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It took some time but in the end the fix is easy, put the ''att_roman_heavy_ridge_helmets_crest.variantmeshdefinition'' from Models3 in the VariantMeshDefinitions file from the Cohortes Urbanae. Open these files with PackFileManager.
And I found the solution for some other small issues, for instance the disappering cavalry garrison units. Their code is overwritten in the building_level_armed_citizenry table.
Maybe I can adjust the mod and upload it again. The author has written that it's ok.
@kyo. I have gotten it to work again. But what faction are you playing?
New units are only in custom battles(((