Left 4 Dead 2

Left 4 Dead 2

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The Real Game Package 1
   
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Game Content: Scripts
Game Modes: Mutations
File Size
Posted
Updated
288.658 KB
26 Jul, 2017 @ 12:33pm
26 Jul, 2017 @ 7:32pm
2 Change Notes ( view )

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The Real Game Package 1

In 1 collection by Pegasis-Vera (She/They)
The Realism Collection
5 items
Description
This is a package of Mutations that I made based off of an idea I had. The idea was essentially, a mode where you get infected, but can cure yourself with adrenaline. I removed the Special Infected, and disabled hordes as well. And however people want the game modes to be edited, I will make special packs for those people... This pack has the following game modes: Real Infection (Based on Coop mode), Real Infection (Realism) (Based on Realism mode), Real Survival (Based on Survival mode). These modes are all separate Mutations, so you don't need to swap out any mods or anything. They're pretty much as good a way as any to practice how to have patience if you're on Expert...

This mod gets rid of the medkit. HOWEVER! It is replaced with pain pills. This means that pain pills will be your main mode of health. But, pain pills don't turn your current health to permanant health like adrenaline shots...

The video attached shows off the main selling points of my Mutation set. In the video, I had played Roku's Resident Evil 2 B Side campaign on Expert, using the Real Infection (Realism) Mutation that I had put in this pack. The idea behind it is above. Pretty much all three modes (Survival, Realism, and normal Coop) use the same script...
Popular Discussions View All (1)
5
21 Nov, 2021 @ 8:52am
Who Wants To Work On A Deathmatch Mode?
Pegasis-Vera (She/They)
18 Comments
~Regina~ 26 Jan, 2018 @ 11:02pm 
Ahh i see and thanks for the fast response!
Pegasis-Vera (She/They)  [author] 26 Jan, 2018 @ 10:14pm 
To play without the bots, load into the game with the Mutation (it doesn't have to be loaded through the console, but you can if you want), and in the console, type "kick <name>" and it'll get rid of said bot. From my experiences, it is case sensitive, but it might not be, who knows? But the reason for the Defibrilators is the fact that, they're supposed to be a way to essentially give yourself a health boost when you hit 0 health. As of yet, I don't know how to program that.
~Regina~ 26 Jan, 2018 @ 10:02pm 
Hi soo love the mod but i was wondering why keep defibs, since bots die there corpses seem to disappear(Atleast from my experience on yama map) and if there is any way to play this solo without bots?
Pegasis-Vera (She/They)  [author] 9 Dec, 2017 @ 7:35pm 
Roku is amazing isn't he?
ABigDangerNoodle 9 Dec, 2017 @ 7:10pm 
can we just talk about how some dude remade to almost exact detail resident evil 2 lol
Pegasis-Vera (She/They)  [author] 29 Nov, 2017 @ 3:08pm 
Um. You can't. Unfortunately, I hate to inform you that a good portion of the non-Valve Mutations are pretty much dead for multiplayer. Plus, this wasn't really designed for it anyways.
XDarkReaper48X 29 Nov, 2017 @ 3:04pm 
make it work in regular campaign since thats where everyone is at no one aint gonna join the game from mutation menu do that then super duper mod
Daroot Leafstorm 18 Sep, 2017 @ 1:38pm 
Hmmm, odd, I'll test it more.
Pegasis-Vera (She/They)  [author] 18 Sep, 2017 @ 12:55pm 
It doesn't do that in my test runs...