Space Engineers

Space Engineers

Not enough ratings
Star Trek Refit Constitution Class (Stock) (heavy armour)
   
Award
Favorite
Favorited
Unfavorite
Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
459.160 KB
30 Jul, 2017 @ 12:20pm
15 Nov, 2017 @ 2:42pm
2 Change Notes ( view )

Subscribe to download
Star Trek Refit Constitution Class (Stock) (heavy armour)

In 1 collection by FireFighter_Jeffery
Star Trek Ships
26 items
Description
An update to my previous refit Constitution class starship, or as some sources state, Enterprise class, built to scale in accoradance to Space Engineers. The ship is entirely composed of stock items from the game and the interior is built with 12 total decks with around around 3 decks (in the saucer section) empty for your own modifications.(however you can change this as you wish regarding adding on mods such as shields and etc.)
The ship is mainly if not entirely comprised of heavy armor and thus weighs at ~47 million kilograms. It uses hydrogen engines to move and the ship's saucer section can use it's own hydrogen engines when separated from main engineering, however it is ill advised to use the saucer to land on planets, as the saucer itself weighs in at 30 milion kilograms by itself. The reason for using heavy armour was to allow the ship to engage in combat with other ships and maintain it's structural integrity when hit, my original constitution classes are very prone to getting easily pelted and thus lose their pressurization and to amend the ship to combat this would be harder than to never have a pressurized ship at all. It's mass weaponary of turrets ensures that it can throw back as much as it can take, however some weapon systems are not completely connected to an assembler due to spacing and weight constraints.
However this armour does not help when the saucer is making an emergency landing on a planet after seperation, building possiblely the most feeble landing legs out of pistons, you will see them closed under the saucer sections are "eyebrows" painted as the same blue that makes the lines. You may also notice that the Saucer section is thicker, almost two decks thick with windows, although the ship in the movies and tv series has windows I really find the aspects of the flat window pane to make it look quite unappealing, a mod that has a window for half a 2x1 ramp would greatly reduce that "teeth" like appearance.

TL:DR A few asthectics designs could be better if not improved in future updates, it's really heavy and tough, don't try to saucer land on a planet.

Blueprints and sizes came from here:
http://www.cygnus-x1.net/links/lcars/ksy-enterprise.php

Features
-4 turboshifts in the saucer and 3 turboshafts in the engineering section
-Saucer seperation (Can also be remerge)
-pressurized rooms and decks each with their own air vent and oxygen generator
-officer's lounge located on deck 2 it has the large window that can be seen behind the bridge dome
-hanger with hanger control room
-8 "Phaser" turrets both on top and bottom of the Saucer (neglected to add on on the engineering section will do in future updates)
-2 missle turrets top and bottom of the Saucer section
-2 "Photon torpedos" located near the bottom of the neck like it is on the movies
-2 entry points, one on the neck and one on the saucer neglected to add one on the side of the engineering section
-"Landing legs" on the saucer section (they are called as such but cannot actually be use to land)
-A beacon to name the ship called "Ship's name here"

Update: 15/11/2017
-Fixed some blocks appearing in random areas, and some miscolouring.

The light amour version of the refit class can be found here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1241545231
1 Comments
Csteele2000 30 Jul, 2017 @ 2:34pm 
love it