Kenshi
Not enough ratings
Rois De La Realite V1.07c
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
4.763 MB
31 Jul, 2017 @ 9:43am
24 Aug, 2017 @ 9:53am
44 Change Notes ( view )

Subscribe to download
Rois De La Realite V1.07c

Description
DESCRIPTION

This mod aims to produce a realistic battle gameplay with additional New Game Start Options (will be added every now and then) for different playthrough every time you play. Reconfigured game mechanics (NOT CHEAT) for fun and immersive? new feeling to the game. Please do note that this is my 1st mod and will try to play more with the FCS whenever possible. Please suggest what features you want that is not game breaking.

CHANGELOG/FEATURES AND FUTURE PLANS

V1.08 (Soon)

  • Additional Game Start
  • Buildable Furnitures Exterior and Interior
  • Weapons
  • Armors (experiment)

V1.07c (August 25, 2017)
  • Dragonslayer retexture and remodeled. Weight from 48 to 24 kg
  • Changed Max Operators for Farms from 5(modded) to 10
  • Colored Game Start!

V1.07b (August 22, 2017)

  • Weapons
    • Dragonslayer
  • Game Start
    • Dragon Warrior
    • Dragonslayer exclusively to Dragon Warrior

V1.07a (August 21, 2017)

  • Double the scale of the Static Guard Position + Light Source
  • Automated Copper Drill I/II/III (same as ore drill but now it produces copper)
  • Hemp = Storage to 300 from 250 (as requested)

V1.07 (August 21, 2017)

  • Weapons
    • Ouki's Glaive
  • Game Start
    • Legendary Warrior
    • Ouki's Glaive exclusively to Li Xin

V1.06c (August 19, 2017)

  • Game Start
  • The Settlers
    • 3 Guards
    • 2 Workers
    • 1 Scientist

V1.06b (August 13, 2017)

  • Increase Stackable of All Backpack (excluding traders)

V1.06a (August 8, 2017)

  • Fixed Starting Stats of New Recruits

V1.06 (August 8, 2017)

  • Game Start
  • Remat 3 Option
    • Gorillo
    • Mountain Dog
    • Zerg Rush

V1.05 (August 7, 2017 evening)

  • Buildable Defensive Tower III/IV/V.
  • Buildable Defensive Wall/Gate/Ramp V.

V1.045 (August 7, 2017)

  • + Static Guard Position FINAL CONFIG
    (SEE FIRST PHOTO)
  • If you want your characters to defend a gate. Prioritize Job Engineer > Medic > Static Guard Position.
  • Get their food automatically. while they are outside.
  • Gap is blocked with the barrel. this is where the food store availability to be constructed outside works perfect!
  • Chef and farmers is inside a farming/cooking area that is guarded by the guards with only 1 entrance = the gate.
  • Food Store now buildable OUTSIDE!

V1.04 (August 6, 2017)

  • COMPLETE Bounty Re-Configuration

V1.03 (August 3, 2017)

  • Stackable on Inventory (05) All Kind of Food
  • Copper Resource = Max Operator from 2 to 5 / Max Mine Storage 30 from 5
  • Iron Resource = Max Operator from 3 to 5 / Max Mine Storage 30 from 5
  • Stone Mine = Max Operator from 3 to 5 / Max Mine Storage 50 from 10

V1.02 (August 1, 2017 evening)

  • Increase Materials/Food Storage

V1.01 (August 1, 2017)

  • Maximum number of attackers is tripled for intense battles.
  • Attack chance now is 4x more frequent (correction).
  • Added some bounty for escaped npc and roaming bandit parties.
  • Change #Subashi Kuraza starting stats for Katana to less than 50 from 90.
  • Wheat Farm = Max Operator from 4 to 5
  • Greenfruit Farm = Max Operator from 4 to 5
  • Hemp Farm = Max Operator from 4 to 5
  • Riceweed Farm = Max Operator from 4 to 5
  • Cotton Farm = Max Operator from 4 to 5
  • Cactus Farm = Max Operator from 4 to 5
  • Training Dummy MKIII = Maximum skill you can train changed to 25 from 15
  • Training Dummy MKII = Maximum skill you can train changed to 15 from 10
  • Bandana = Hair Enabled
  • Rattan Hat = Hair Enabled
  • Iron Hat = Hair Enabled
  • Straw Hat = Hair Enabled

V1.00 (August 1, 2017)

  • Game Start - Subashi Kuraza
  • SUNRISE AT 5:30 AM
  • SUNSET AT 6:30 PM
  • 200 max faction size
  • 30 max squad size
  • 10 max squads
  • Maximum number of attackers is doubled for intense battles
  • Attack chance now is 10x more frequent
  • Days per year changed to 50 from 100
  • Stackable (05) Ai Core
  • Stackable (20) Engineering Research
  • Stackable (20) Ancient Science Book

SUGGESTION IS WELCOME :)
30 Comments
EmberD 10 May, 2022 @ 4:18am 
rip
x6Baco9x 11 Apr, 2022 @ 1:17am 
Translate Pt-Br,please
King Qiu 9 Mar, 2019 @ 1:33am 
Any chance you can make a separate mod for the Glaive? It's the best Glaive I've seen so far.
LincViper  [author] 29 Sep, 2018 @ 12:35am 
Currently going to try modding Kenshi again. If you have suggestions please comment. Thank you
LincViper  [author] 7 Nov, 2017 @ 3:27am 
@decoder-1 hi, I think you need to gather electricity by puting fuel in the generator. Other ways of making electricity is using wind mills
decoder-1 6 Nov, 2017 @ 10:47pm 
Sorry i do have a problem i think.
my Scientist is calling > no electricity < that is the moment when i have tech III ready.
What do i have to build first ??? to get electricity
Dalnomo 28 Aug, 2017 @ 11:06pm 
@LincViper Thank you:steamhappy::steamhappy:
Devils Paladin 24 Aug, 2017 @ 8:20pm 
@LincViper Thanks! i look forward to playing it.
LincViper  [author] 20 Aug, 2017 @ 11:14pm 
@LOL` Hi, V1.07a (August 21, 2017) uploaded as requested