Cortex Command

Cortex Command

88 ratings
Siege that works
   
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23.776 KB
1 Aug, 2017 @ 4:13pm
1 Aug, 2017 @ 4:20pm
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Siege that works

Description
The Siege gamemode that comes with vanilla Cortex Command functions mostly but has a very fatal flaw -- the functions that create infantry for the CPU are also used to create guards for the player when they start, without accounting for which tech to pull from.

This means that player guards are from the same tech as the AI no matter what you do. This is quite upsetting.

What this mod does is add a version of Siege that actually works properly and provides the player with guards of their respective tech.

In short, it's the Siege gamemode except your guards are the faction you want them to be, instead of the same team as who you're defending from.
Popular Discussions View All (1)
1
22 Nov, 2024 @ 12:31am
I dont have the game on steam but I have the fan project. I want siege but the fan project doesnt have it. Please I just need the file so I can plug it in
GtownCalvin
32 Comments
tactilelite 29 May @ 10:32am 
owo
Slayer 3 Sep, 2020 @ 1:53am 
dosen't work :steamfacepalm:
Jet 14 Oct, 2019 @ 3:07pm 
Jane, you are a saint. Thank you.
Mattyboy0066 6 Oct, 2019 @ 5:15pm 
What're you talking about Clown? This mod isn't obsolete at all.
Amanita  [author] 1 Sep, 2019 @ 3:11pm 
cool
Wakefield 21 Mar, 2018 @ 7:59am 
ennemy deployment needed to be a little bit faster
Goblin Conscript 9 Jan, 2018 @ 3:33pm 
I picked siege then realised I needed to pick siege that works, so false alarm :P
Amanita  [author] 9 Jan, 2018 @ 3:21pm 
this is supposed to work 100% of the time no matter what. can you tell me what you mean by it didn't work?
Goblin Conscript 9 Jan, 2018 @ 3:10pm 
Didn't work for me, unfortunately, does this support mod factions or just the vanilla factions?
Cynical Nerdist 18 Dec, 2017 @ 4:45pm 
I was just messin with you, man ;D