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Alesia GP Course v0.5
   
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File Size
Posted
Updated
90.911 MB
5 Aug, 2017 @ 4:33pm
16 Aug, 2017 @ 5:00am
2 Change Notes ( view )

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Alesia GP Course v0.5

Description
Alesia GP Course was one of my original tracks I made several years ago for Rfactor. The circuit is 4.003km and consists of long curved corners that can be taken in 3rd and 4th gears (F1-1991 historical). As well as 3 long straights with only minor kinks and chicanes that barely slow down the vehicles.
Ales GP a high speed circuit.

CHANGELOG
v0.2 - Initial public release
v0.5 - All new AIW
- updated cameras
- new and updated adboards
- modified terrain profile throughout
- reprofiled pit exit
- drastically reduced bumps throught the track surface
- changed full race length and attrition rates
- slightly improved lighting effects for DX11

KNOWN ISSUES:
- can be washed out at certain times of the day, qualifying and race times take place at later points of the afternoon to help this.
- No real road (yet), I am looking for someone willing to do real roads for all my tracks. PM me if you are interested!
- pit exit is still bumpy, I have tried to improve this, but it is not perfect yet.

If you like this track, please rate up and comment!
6 Comments
Mak80_ 17 Aug, 2017 @ 12:37pm 
thanks for update. now little better colours:
[img] http://i.imgur.com/nFkynuv.jpg [/img]
[img] http://i.imgur.com/VQOC8yg.jpg [/img]
[img] http://i.imgur.com/v18Z5yK.jpg [/img]
[img] http://i.imgur.com/Auf3AeO.jpg [/img]
[img] http://i.imgur.com/6chn2fb.jpg [/img]
[img] http://i.imgur.com/qS66zyg.jpg [/img]
Rodrrico  [author] 12 Aug, 2017 @ 5:12pm 
Hi Osprey, that is intentional, however I will reduce the bumps a bit for the next release.
Osprey 12 Aug, 2017 @ 12:09pm 
Track seems extremely bumpy in many areas?
Mak80_ 7 Aug, 2017 @ 11:58am 
all those screens are at 11am.
(i think it's dx11)
Rodrrico  [author] 6 Aug, 2017 @ 3:08pm 
Like my Bulgarian GP track, I don't see the washed out look anywhere near as bad as you are in those screenshots. Try practice at 11am, qualy at 2pm and race at 2pm and let me know how that looks.

The track is not yet DX11 optimised. This will take a lot of time which I don't have right now.