Homeworld Remastered Collection

Homeworld Remastered Collection

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[HWRM] Taiidan Republic Mod - April Update
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HomeworldRM: HomeworldRM, HWRM
File Size
Posted
Updated
937.413 MB
11 Aug, 2017 @ 6:38pm
20 Apr, 2021 @ 1:33pm
35 Change Notes ( view )

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[HWRM] Taiidan Republic Mod - April Update

Description
[April Update - completed Shipyard Subsytems]
The Taiidan Republic Mod introduces a new HW2-style race into HWRM: the Taiidan Republic. There is also a single player campaign (under "Extra Missions"). The current version of the mod has the following limitations:
1) Some ships are not yet finished - these ships have silhouettes instead of proper icons. These ships appear grey in game. They will eventually be replaced by the finished ships.
2) The single player campaign currently only contains the first mission of the first chapter (of 4 planned chapters)
3) There may be bugs that we have not yet found. Please help us by contacting us if you encounter a bug.
4) It is not currently possible to build field platforms...
Please keep checking back for updates! Long term plans include a full Taiidan Republic fleet, a full new Taiidan Imperial fleet and a total of 16 single player missions.
Visit our home on the gearbox forums for the latest news and discussion:
https://forums.gearboxsoftware.com/t/mod-taiidan-republic/540042/
Popular Discussions View All (5)
34
16 May, 2022 @ 1:46pm
Known Bugs / Issues
spoonfrog
8
20 Aug, 2021 @ 6:13pm
Amazing mod!
Diiablox
5
7 Aug, 2022 @ 3:35am
Languages
spoonfrog
426 Comments
bluemayor 6 Jul @ 8:14am 
For some reason this mod keeps on crashing my game? anyone know why
theox808 13 Mar @ 11:10am 
still gonna play
kucsidaveee 22 Jul, 2024 @ 1:04am 
It's so sad that this was abandoned. It was so close to finishing the base faction too.
It only needed a BC and the subsystems for the mothership and the ring platforms.

The subsystems are purely cosmetic, so me and my friend just played trough it, but for the BC issue, you need to players in a team, one building the BCs for the other, then set them to neutral, break the alliance while the republic player captures them, then quickly reestablishing the alliance.

I hope someone can actually take up this project and finish it, but I don't have much hope for it.
I did have hope that if HW3 is awesome it might get the dev to finish it, but whith that being what it is, there is little hope for that now.
sochar 24 Mar, 2024 @ 7:14am 
was fun:hiigarans:
LeviathansWrath 27 Jan, 2024 @ 11:04am 
Afraid not, the mod devs abandoned it
FormalUnicorn 27 Jan, 2024 @ 10:14am 
Any chance for this mod to be finished? I love the Taiidan Republic.
Nightscales 23 Dec, 2023 @ 12:27pm 
Can anyone tell me the name of .lua file the Republic should have in "startingfleets"?
Is taiidanrepublic00.lua correct?
What should the squadron types be called within the file? I think I've tried all sorts of "RepTai," "Rep_Tai," "Tai_Rep" and so on (regular Taiidan Carrier goes by "Tai_Carrier").
Kickbeat 29 Oct, 2023 @ 2:17pm 
Bester Mod den ich jemals hatte passt wirklich alles Profis am Werk. Nur die Schweren Kreutzer fehlen schade wie gesagt ist Mod in jeder Hinsicht super. Potenzial selber ein Spiel zu machen also ich würde es kaufen.
LeviathansWrath 27 Jul, 2023 @ 11:24pm 
the answer is no
Donfuer 21 27 Jul, 2023 @ 11:38am 
Is the mod going to be finished?