Medieval Engineers

Medieval Engineers

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MultiHarvest
   
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Type: Mod
Mod category: other, planet
Version: 0.7
ファイルサイズ
投稿日
更新日
1.110 MB
2017年8月12日 11時52分
2019年2月15日 10時41分
10 項目の変更履歴 ( 表示 )

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MultiHarvest

解説
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MultiHarvest adds fertilized versions of the crops already in the game (see list of crops already implemented). These crops grow faster and/or can be harvested multiple times.

Normally, a crop disappears when harvested. MultiHarvest adds a chance of a fertilized crop replanting itself at a later growth stage when harvested. This means one seed can yield more than one product.

Features
  • Fertilizer.
  • Fertilized crops.
  • Research quest.
  • Mechanical system integration.

Crops already implemented
  • Flax
  • Cabbage
  • Herbs
  • Pumpkin
  • Wheat

Getting Fertilized Crops
The following steps are also explained in the Fertilized Seeds research quest, in-game. To unlock it, you must have completed the Crop production and Milling research quests.

These steps require you to have completed the Fertilized Seeds research quest:
  1. Craft a Fertilizer in the Mill Stone or in a Mechanical Gristmill using a Coarse Millstone Toolhead. The latter will give you twice the production for the same input.
  2. Craft a fertilized seed in the Crafting Screen using a common seed and a Fertilizer.
  3. Cultivate the fertilized seed as normal.

Fertilized Crops vs Common Crops
MultiHarvestable chance: Chance of the crop being MultiHarvestable, decided when planting the seed.
Growth time: Hours until the first (or only) harvest of the crop, starting from sapling.
Regrowth time: Hours until the second harvest of the crop, starting from last harvest.

Flax:
MultiHarvestable chance: N/A
Growth time: 1.5h
Regrowth time: N/A

Fertilized Flax:
MultiHarvestable chance: 70%
Growth time: 1 - 1.5h (1.5h if MultiHarvestable, else 1h)
Regrowth time: 0.5h

Cabbage:
MultiHarvestable chance: N/A
Growth time: 1h
Regrowth time: N/A

Fertilized Cabbage:
MultiHarvestable chance: N/A
Growth time: 0.75h
Regrowth time: N/A

Herbs:
MultiHarvestable chance: N/A
Growth time: 1h
Regrowth time: N/A

Fertilized Herbs:
MultiHarvestable chance: 50%
Growth time: 0.75 - 1h
Regrowth time: 0.5h

Pumpkin:
MultiHarvestable chance: N/A
Growth time: 2h
Regrowth time: N/A

Fertilized Pumpkin:
MultiHarvestable chance: 70%
Growth time: 1.5 - 2h
Regrowth time: 1h

Wheat:
MultiHarvestable chance: N/A
Growth time: 1.5h
Regrowth time: N/A

Fertilized Wheat:
MultiHarvestable chance: N/A
Growth time: 1h
Regrowth time: N/A
人気スレッド 全て表示 (1)
0
2017年8月15日 15時23分
ピン留め: Balancing Feedback
Jota
7 件のコメント
Spock The Builder 2018年7月17日 3時08分 
It was a fast harvest mod conflicting with this one. All fixed now
Jota  [作成者] 2018年7月16日 21時04分 
@SpockTheBuilder I could not reproduce the bug. Did a reload worked for you?
Spock The Builder 2018年7月16日 9時49分 
It just plants purple boxes for me. Maybe I need to reload the game
Jota  [作成者] 2017年12月7日 13時17分 
@przeugen Thanks for the report. It should be fixed.
przeugen 2017年12月7日 6時05分 
fert.flax gives notice "inventory full" and won't collect, but removes flax from ground? thanks, love these mods.
phundio 2017年8月27日 1時03分 
thanks for giving all the nice details
Darco 2017年8月13日 13時40分 
Hey José Paulo, I'm working together with BSteurful and coggernaut on the berryfarmer and mushroom farmer mods. Question, would you be intested in a patch? I love the idea of your mod and would love to see some extra compatabillity :D