RimWorld

RimWorld

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Tropi[CKAPP] Rainforest Mod
   
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Mod, 1.0
File Size
Posted
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3.856 MB
13 Aug, 2017 @ 9:02pm
9 Apr, 2019 @ 3:47pm
4 Change Notes ( view )

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Tropi[CKAPP] Rainforest Mod

Description
The purpose of this mod is to add a significant amount of new animals and plants to the Tropical Rainforest and Tropical Swamp Biome and increase their fauna and flora diversity.

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Description
The new tropical biomes are challenging biomes with deadly diseases, strong animals, intense rainstorms and a thick jungle canopy that makes movement and expansion a challenge.

Added Animals :

Jaguar, Panda Bear, Tiger, White Tiger, Tapir, Junglefowl, Peafowl, Okapi

Added Plants :

Ferns, Palm Tree, Mahogany Tree, Strangler Fig, Bromeliad, Wild Rice, Bamboo, Taro, Stump Tree, Banana, Lemongrass, Coconut Palm, DreamVine, Heliconia, Jitter-Weed, Wild Smokeleaf, Wild Psychoid, Wild Cotton, Rafflesia, Hive in a tree

Added Consumables :

Taro Root, Coconuts, Bananas, Jitter Berries (drug), Lemongrass, Dream Root (drug and can be used to craft Neutroamine), Honeycomb

Some tips for surviving the rain forest:

- Clear out plants for pathing. The dense jungle will considerably slow down pawns.
- Wood is abundant, but trees take a long time to chop down. Prioritize time and resources and focus on smaller trees and plants when clearing large areas.
- Foraging is a viable food option. Look out for rice, bananas, coconuts and lemongrass.
- While rare, jitter berries, smokeleaf, psycoid, healroot and cotton can also be foraged.
- The rain forest provides a lot of cover. Clear out areas to hit enemies, or use the cover to your advantage.
- Some animals in the rain forest do a lot of damage and are very fast. Choose fights wisely and try to avoid being ambushed.
- The rain forest rains a lot, so consider this when deciding on power and building options.
- Remove rafflesias from your area as these drastically reduce beauty.
- You can stop plant movement sway in the vanilla options menu.

Compatibility

- A Dog Said ... compatibility patch is now integrated. Be sure to put this mod AFTER A Dog Said...

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All animals and plants were designed by Coercion
Pith helmet was designed by Thirite

[ko-fi.com]
Popular Discussions View All (2)
0
19 Feb, 2020 @ 4:48am
Outdated ModCheck.dll when on latest version
Tomáš Tříska
0
15 Sep, 2018 @ 6:25am
Update B19
Modraneth
128 Comments
vurt 11 Aug, 2021 @ 7:58am 
what i dislike about this mod is that it doesn't spawn the healing plants at all. doesn't make much sense since it's extremely diverse otherwise when it comes to plants.
Mlie 20 Mar, 2020 @ 2:44pm 
Made an update of this for RimWorld 1.1
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2028973691
Hope this helps anyone!
Hydromancerx 9 Mar, 2020 @ 3:59pm 
Yes please update to v1.1
vurt 9 Mar, 2020 @ 2:20pm 
Please do a 1.1 update, this is my favorite mod by far, i really don't want to play without it!
Redrum 27 Feb, 2020 @ 12:10pm 
this is my fav mod. Hoping for a 1.1 update.
DaddysHome 7 Dec, 2019 @ 10:52am 
You know what this needs? Freedom, democracy, and Fortunate Son on repeat.
bunz 1 Dec, 2019 @ 7:19pm 
pith helmet is a pink square
R4skall 21 Jul, 2019 @ 12:42pm 
is there an expanded woodworking patch?
Panzerechse 19 Jul, 2019 @ 8:29am 
The pink square bug for every pawn, that wears taht pith helemet is still happening. I don´t want to press you into bugfixing, but could you at least take the item out of your mod? I mean, it is not a vital part of anything...
Krausladen 4 Jul, 2019 @ 12:38pm 
Is this still being bugfixed?