Portal 2

Portal 2

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5.112 MB
2 Dec, 2012 @ 7:04am
19 Dec, 2012 @ 7:54am
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Description
No items! Portals only! Final destination.

Really, no items whatsoever, but it's still a puzzle.

I remember thinking about this idea a while back, but left it alone for a while. Thanks to Hen_ham's The Minimalist series for inspiring me to return to this concept.

Update 1:
Fixed an exploit, changed the layout slightly to make the solution easier to execute, probably a bit easier to figure out as well.
19 Comments
nock 26 Sep, 2018 @ 7:24am 
Here's my blind run (and on the off chance you missed it first time round, I put it in a second :P)

Blind Run: https://youtu.be/Bd5xtiGl6gY
Nobody No-One 9 Sep, 2018 @ 9:24pm 
Nice easy no elements test. Thumbs up.
jandlml 30 Mar, 2018 @ 10:37pm 
fun fling map!!
Mr Vapour Waterhandle  [author] 22 Jan, 2013 @ 11:29am 
You're supposed to be creative, but with portals, was the intention. I think I know what you mean, thanks for letting me know.
Gun Tech. 22 Jan, 2013 @ 11:24am 
I solved it using the window sill . Are you supposed to be that creative or is it meant as a ninja map? :)
LPChip 18 Dec, 2012 @ 2:35am 
Yeah. But I think I must've done something wrong, because later I did it the first try. Maybe I thought I jumped and instead just fell off...
Mr Vapour Waterhandle  [author] 17 Dec, 2012 @ 1:20pm 
Thanks to both of you! LPChip, do you also mean that you had trouble jumping into the floor portal when you placed it next to the wall when on the floor? As in, you placed it correctly but then couldn't make the slanted jump into that portal from the ledge? Because trying it out I don't have trouble doing that. I might edit it soon anyway, a friend found an exploit I can't believe no one has found yet (and I missed)
Jotta 12 Dec, 2012 @ 3:34pm 
Really nice and innovative!
Hen_ham 2 Dec, 2012 @ 5:34pm 
Nice. Innovative mechanic for the final bit
LPChip 2 Dec, 2012 @ 2:10pm 
Forgot to add:
And when I made the jump, I then was unable to fling back up and go through the flinging portal. which was because the portal on the ground was too far off the wall.