Starbound

Starbound

7,601 ratings
RPG Growth
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File Size
Posted
Updated
42.981 MB
20 Aug, 2017 @ 6:26am
3 Feb, 2023 @ 3:54pm
102 Change Notes ( view )

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RPG Growth

Description
The mod that adds RPG Mechanics to Starbound!
This mod adds the ability to raise stats and make your character stronger. Defeating monsters grants experience and raises your level. Allocate stat points, unlock techs and weapons, and choose a Profession, Affinity, and Specialization as you level up.

The Mysterious Book acts as the UI for raising stats, among other things.
Craft it from your personal crafting menu, OR to access it without needing an item, download QuickBar Mini: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1088459034


If you would like to see more information, please visit this google docs page: https://docs.google.com/document/d/1t6rcD43adAM1sUD4cOROOJJXa24PZYnYy0-5a12O3Us/edit?usp=sharing

Patreon and Discord
I am currently working on a game, which means updates will be sparse. However, getting donations will help me continue to update this mod. If you would like to donate, visit my patreon: https://www.patreon.com/IcyVines

If you would like to join our Discord server to discuss the mod or have fun, please do!
Link: https://discord.gg/YUDq6pw

Mechanics!
  • Monsters drop experience orbs that are used to raise your level. Utilize the Mysterious Book, with its various (lettered) tabs, to access most of the important mechanics.
  • Overview Tab (O): view basic information.
    • Toggle Classic Mode for a more classic RPG experience.
    • Toggle Rally Mode for a more difficult experience.
  • Stats Tab (S): view and raise 7 unique stats!
  • Class Tab (C): view and choose between 6 classes, and unlock Class Techs and Weapons.
  • Profession Tab (P): view and choose between multiple professions (some are disabled).
  • Specialization Tab (Z): view and choose between multiple specializations (some are disabled).
  • Affinity Tab (A): view and choose between 4 elemental affinities.
  • Skill Tab (K): improve your character with unique skills.
  • Upgrade Tab (U): view and unequip Upgrade Chips.
    • Upgrade Chips are equipped by using them as a consumable.
  • Mastery Tab (M): convert bonus XP to Mastery, Prestige, or purchase the Mastery Shop.
  • Info Tab (I): see your character's current statistics, such as element resistances.
  • Lore Tab (L): view an in-game changelog, interesting lore, and credits for the mod.

Note: in order to use Techs that require the [G] or [H] keys, denoted by Special Action 2 or 3, you must configure that key in your controls configuration.

To Be Added
  • Additional Professions and Specializations.
  • Balancing Changes.
  • Additional Skills.
  • Unique Quest-lines.
  • Missions and Raid Bosses.
As stated in the Patreon and Discord section above, working on this mod takes a lot of time, and as I am currently working on a game, updates will be sparse. Getting financial support will definitely help with continuing mod development.

Compatibility
  • Yes, this mod should work with Frackin Universe.
  • If there are any problems, just tell me. I will fix them as soon as possible.

Admin Commands
  • XP can be spawned using "/spawnitem experienceorb (amount)".
    • Replace "(amount)" with a number of your choosing!
  • Stats can be spawned via 'stat'point, where 'stat' is replaced with the stat name.
    • eg. Use "/spawnitem dexteritypoint (amount)" to spawn Dexterity.
  • The Mysterious Book can be spawned by typing "/spawnitem RPGskillbook".
  • Freezing Currency with a Cheat Engine can prevent the Mysterious Book from opening due to a currency used to ensure the book is only ever opened once.

Partners
Here's a list of many people that have either made mods that work with RPG Growth specifically, or have helped me:

Please enjoy, and tell me if you have any suggestions or concerns about leveling! Please also report any bugs or errors that occur (in the Bugs and Balance Discussion Board), so that I may fix them!
Popular Discussions View All (138)
1,321
17 Jun @ 10:04am
PINNED: Bugs, Issues, and Balance.
Chaika? Yes. Chaika.
7
24 Jun @ 9:55pm
Can't use flash jump
QuimKong
4
20 Jul, 2024 @ 11:52am
cant do the class quest, boss is immune to all damage
Leeloo
3,425 Comments
PIOᑎᕮᕮᖇ 27 Jun @ 9:51am 
Someone must add a patch for Arcana to this mod!
I used other mod techniques to check Arcana's (Legendary Enemy) (Legendary Crew) basic value panel and found that the values were unreasonable. Arcana's (Legendary Enemy) (Legendary Crew) basic panel values start from 1000, such as (1000dps) (1000 armor), but the RPG's growth in rally competitions makes these elite NPCs an abstract existence, with values exceeding 3000-4000 (both dps and armor values). This is an abstract difficulty, an abstract abnormality, and seriously destroys the gameplay of the game!!!!!!!
Silverwing 25 Jun @ 1:20pm 
@kirbyfreak Alrighty. I did hear about Fraken Universe, but since it is pretty much a difficulty and universe overhaul mod, I decided against it for my first time around. I decided to go with RPG growth mainly because I like RPG systems in games like these. Did the same for Terraria and Minecraft as well. However, I might look at Arcana in later playthroughs since that interested me more than Fraken. Either way, than you for the information! This helps a lot, and puts to rest a lot of doubts and such.
Kirbyfreak 25 Jun @ 10:03am 
Silverwing, there are WAY more spears that come from chests and the like, those are just the two CRAFTABLE ones.
If you've look at the Floran mission, then you know they're not using either of those.

In the MEANTIME, there's always the Frackin Universe mod which adds a bunch of other spears... but then again that's also basically the Calamity mod of Starbound
Silverwing 25 Jun @ 5:32am 
So I'm rather new to starbound as a whole, but I saw this and decided to try it out. I was wanting to use the dragoon spec for knight and it says that they primarily use spears. However, upon looking it up, it seems that pretty much all spears were removed from the game in 2016, and now there are only two spears, the drill spear, and the titanium spear. If this is the case, then I ask, how am I to use spears with this mod, if they have been pretty much removed from the game?
Lykana 21 Jun @ 12:50pm 
glad to see this hasnt been abandoned yet ^-^ take your time, love to see the next update
Chaika? Yes. Chaika.  [author] 18 Jun @ 9:26pm 
There are two games in the work: the first is Quantum Fantasy, which due to financial constraints, I had to put on pause. The other is a rogue-lite card game that is close to completion, but I don't want to go into too much detail. Both will be released under a separate Steam account, though, since I want to have a "business-only" account.

As for the mod, if my finances are looking good after releasing the card game, I might come back to it on and off. I only have plans to release 3 games, but one is too complex to even start working on and would take even more money to make than Quantum Fantasy, so there is a high likelihood I have time to do a bit of modding on the side.
Crimso_nn 17 Jun @ 10:24am 
Oh! Looking forward to seeing your game! Just curious tho, once it's done are you planning to do anything about this mod?

Also if ya can give any info about your game I'd really like to hear them out
Another 17 Jun @ 10:09am 
I can't take the quest for the class weapon 'Ethereal Experiment.' It used to work before, but now it doesn’t.... help
Chaika? Yes. Chaika.  [author] 17 Jun @ 3:38am 
Working on a game at the moment, so I can't mod Starbound, unfortunately.
ninjared1212 16 Jun @ 6:49pm 
if it is abandoned then that's sad, but i can confirm it works, just some stuff was never implemented