Age of Empires II (2013)

Age of Empires II (2013)

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Warcraft III AOE2 Overhaul
   
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New Workshop General: Scenarios
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20 Aug, 2017 @ 6:25pm
3 Dec, 2017 @ 6:49pm
37 Change Notes ( view )
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Warcraft III AOE2 Overhaul

Description
CHECK OUT MY NEWEST MAP
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1187520064

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Host Settings:

p1 - Franks (Humans)
p2 - Celts (Burning Legion)
p3 - Teutons (The Scourge)
p4 - Burmese (Tauren)
p5 - Malay (Illidan's Forces)
p6 - Chinese (Night Elf)
p7 - Italians (Arthas The Lich King)
p8 - Malians (Orc)

p3 and p7 must be in their respective spots
Map Revealed

This Scenario is based off the events of the Warcraft 3 RTS campaign while leaving room to be creative for how these events can unfold for the players with a little bit of my own spin on things. Hope you enjoy.

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Victory/Defeat Conditions

P1 - Alliance
- You can win two ways.
- Stop the forces that threaten Azeroth. Kill Arthas (p7 hero), destroy The Forzen Throne (p7 Palace), capture Undercity (p3 monument), and capture the Mailstrom to win (p5 monument).
- Submit to Archimonds reign. First you hae to bring Medivh to the Fel pool on the right side of the map (p2 area. Then Kill Arthas (p7 hero), destroy The Frozen Throne (p7 Palace), destroy Silvermoon Castle (p6 castle), destroy Thunderbluff (p4 Palace).

P2 - Burning Legion
- Consume the power of the World Tree to destroy Azeroth (Bring Archimond to the area around the World Tree in the top North West of the map in p6 base)
or
- Consume the power of The Frozen Throne to destroy Azeroth (Destroy The Frozen Throne and bring Archimond to its ruins for 20 minutes to win.)

P3 - Scourge
- Plauge the lands of Azeroth. Capture Stormwind (p1 monument, capture Orgrimmar (p8 monument), and destroy Iron Forge to win (p1 structure).

p4 Orcs (Thunder Bluff)
- Stop the forces that threaten this Azeroth. Close the Demon Portals (p2 structures), kill Archimond (p2 hero), and capture the mailstrom to win (p5 monument).

p5 - Naga
- Emerge from the sea and bring destruction to Azeroth. (Capture 5 relics to win.)

p6 - Night Elfs
- Stop the forces that threaten this Azeroth. Kill Arthas (p7 hero), destroy The Frozen Throne (p7 structure), destroy The Corruption (p6 structure), kill Archimond (p2 hero), and destroy the Demon Portals (p2 Palaces) to win.
- DEFEND THE WORLD TREE (In the back of your western base).

P7 - Northrend (King Arthas)
- The Frozen Throne consumes you, driving you mad wit hpower. Destroy the forces that threaten your reign. (Destroy Iron Forge (p1 structure), destroy Thunderbluff (p4 structure), and destroy the Demon portals to win (p2 structures).

P8 - Orcs (Orgrimmar)
- You can win 2 ways. It either depends on whether or not you want to ally p2 (demons).
- Enemy p2: Stop the forces that threaten Azeroth. Close the Demon Portals (p2 strucutres), kill Archimond (p2 hero), destroy The Corruption (p3 structure), and capture the mailstrom to win (p5 monument).
- Ally p2: Join the demons and aid in the destruction of Azeroth. First you must send Gromm to take the Fel (gren area in p2 area on left side of map). Then destroy Moonglade and Darnassus (p6 castles), destroy Thunderbluff, (p4 Palace), and capture the mailstrom (p5 monument).

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Team Notable Information

P1 - Alliance
- Royal Knights Spawn at Stormwind
- Reinforcements regularly reinforce the Western Stronghold as long as it remains standing.
- Alliance reinforcements will regularly reinforce your ranks just east of Stormwind as long as you control Stormwind.

P2 - Burning Legion
- As long as the demon portals remains standing, demons will continue to flood into Azeroth from them.
- Bring Archimond to "dark squares" around the map to activate events.
- Every 30 minutes you are granted the ability to activate demon events around Azeroth. Activate in the far right corner of the map.

P3 - Scourge
- Protect The Corruption, if it is destroyed you stop spawning units. You cannot create most normal units.
- You can gain more units spawns by capturing the various Monuments owned by different factions around the map. (p1 monument, p5 monument, p9 monument).
-At about 30 minutes game time, the portal in Northrend will activate allowing you to send units to Kalimdor.

P4 - Orcs - (Thunderbluff)
- You recieve Tauren Chieftans as long as Thunder Bluff remains standing.
- Recruit extra tauren for 750 gold by bringing Tauren Cheiftan Cairne Bloodhoof to the torched aread just left of Thunderbluff (your palace).
- Work alongside p8 to defend against p2 and p7. P6 may agress against you but unless he does, he is not your main concern. You don't benefit from killing him.

P5 - Naga
- You recieve Naga Royal Guards as long as your castle in the Broken Isles remain standing.
- You recieve Dragon Turles as long as you have control of the Mailstrom.
- Hatch Snap Dragons by bringing Lady Vashj to the torched aread just north of the Mailstrom (your palace).
- Bringer of Tides (Monk) spawn every 10 minutes at Monastery. Use them to capture relics around the map. Collect 5 to win.

P6 - Night Elfs
- Prevent p2 hero (Archimond) from reaching the world tree.
- Units spawn from your castles and archer ranges as long as they remain standing.
- Work with p1 to defend your lands to the East.
- You can teleport units from one base to another. Place unit on the black patch in from of the Elven Portal (Arch of Constantine).

P7 - Northrend (King Arthas)
- In the beginning of the game to the left of the Frozen Throne along the edge of the map you can choose whether you want barracks, archery ranges, or stables to create extra troops from.
- You cannot build normal unit productions buildings.
- Death Knights and Crypt fiends will spawn from your Castles as long as they remain standing.
- You can create transport ships by bringing Arthas to the torch-outlined area for 200 wood.
-At about 30 minutes game time, the portal in Northrend will activate allowing you to send units to Kalimdor.

P8 - Orcs (Orgrimmar)
- From the Barracks you start with, you regularly spawn Grunts.
- Rally a Warband for 1000 gold by standing in the torched area next to the piles of gold to the left of your monument in Orgrimmar.
- You have the option to have your Grunts "take the Fel". This gives unit you bring the the green area by the west Demon Portal to player 2.
- If p2 allows you, Gromm Hellscream can take the Fel increasing his power.

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View Question in game under "Scouts"
70 Comments
Gandalf The Grey 8 Feb, 2022 @ 9:33am 
p1-franks humans p2 celts burning legion p3-teutons the scourge p4 burmese taurens p5 malay illidan p6 chinese night elf p7 italians Lich king p8 malians orcs
Dark Horse 12 Sep, 2018 @ 6:16pm 
Archimond has a tendency to get trapped in a hidden wall when teleporting from the Western to Eastern portal
(Arm)_Starkill 5 Aug, 2018 @ 11:17am 
How p1 create troops, buildings and access to the relics (bonuses)?
NerdRageQuit_TTV  [author] 16 Nov, 2017 @ 10:16am 
This is brent121690 I am changing my steam name to match my twitch name. Just wanted to let everyone know. In a week or 2 ill take down the " (brent121690). Check out my twitch channel if you want to watch me make my next map live!

https://www.twitch.tv/nerdragequit
NerdRageQuit_TTV  [author] 31 Oct, 2017 @ 10:32pm 
Hey guys just posted a new map. I'm still adding tons of stuff, but its totally playable. Here is a link to the steam page if you are interested. Thanks for the support!
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1187520064
NerdRageQuit_TTV  [author] 26 Oct, 2017 @ 11:18pm 
v4.0 is live. Added events for p7 and customized nearly all unit names for each team. Also bug fixes and balancing.
NerdRageQuit_TTV  [author] 9 Oct, 2017 @ 5:30pm 
V3.0 is live. Check out change notes for a discription of what is new!
NerdRageQuit_TTV  [author] 8 Oct, 2017 @ 10:30pm 
Big updates expected to be finished tomorrow. Adding p7 events and p1 events. And p1 hero Medivh and some cool things revolving around what he can do.
NerdRageQuit_TTV  [author] 6 Oct, 2017 @ 10:19pm 
Bug is fixed.
NerdRageQuit_TTV  [author] 6 Oct, 2017 @ 10:17pm 
thank you very much. I will fix.