rFactor 2
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Bulgarian Grand Prix v1.00
   
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58.560 MB
2017년 8월 20일 오후 10시 48분
업데이트 노트 1개 (보기)

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Bulgarian Grand Prix v1.00

설명
The Bulgarian GP was planned to first take place in 2012, however it was shelved and will probably never see the light of day.
I took the initial design from the only know concept art and made this circuit.
The Bulgarian GP Course is 5.993km in length as I estimated and found that it works quite well and doesn't have a 'tilke'feel in its current configuration.

None of this is intended to be accurate of the proposed circuit, but more of a 'ideal world' design.

If you like this track, please give me a thumbs up. The more thumbs up, the more likely I will keep making tracks for the RF2 community.

Changelog:
V0.5 - OBSOLITE, please unsubscribe and delete that version. Steam forced me to upload fresh due to errors.

V1.00 - New AIW
- New adboards
- Modified terrain
- Sandtraps work correctly now
- Real Road! (My first effort, be nice!)
- Minor camera tweeks
- Some new / modified walls
- All new ingame loading screens
댓글 16
GJDriessen 2021년 12월 2일 오전 8시 13분 
Cool layout, some feedback: bumps could be less and AI could use defensive lines to make it more fun/engaging to race against.
Grazenburg 2021년 1월 22일 오전 11시 05분 
Never thought I'd be able to race in my home country. It's not real life but I am beyond elated. Thanks for this.
shovas 2018년 8월 5일 오후 5시 45분 
Good work on this. Very enjoyable track. Could use some texture and ffb refresh. Also the bloom lighting is a little much.
Simracer 2018년 5월 26일 오후 9시 44분 
Great job. I love the circuit.
mvega0606 2017년 9월 4일 오후 6시 05분 
Great, great track... I used to race here in rF1 quite often and always enjoyed it. Please keep developing it and, as a suggestion, please make it more 'real life' in terms of the adverts, buildings and road leveling (breaking for the last chicane). Great track! :steamhappy:
SepTepi 2017년 8월 24일 오후 10시 37분 
прекрасно
JuergenBY 2017년 8월 21일 오후 3시 49분 
@Rodricco: drop me a line @ FB
JuergenBY 2017년 8월 21일 오후 3시 43분 
Never had 0.5 ;-) but i changed the timezone and gps data to the proper values
Mak80_ 2017년 8월 21일 오후 3시 40분 
JuergenBY are you shure you are using v.1.0?
your screen seems old v.0.5.
check it. eventually you can try to uninstall and reinstall track.
Rodrrico  [작성자] 2017년 8월 21일 오후 3시 13분 
I everyone, thanks for the early feedback. To answer some of your questions, the timezone and coordinates are deliberately wrong to help reduce the washed out look that occurs. The skills required to fix them go well beyond my hours available (as I have a full time job of 50hours per week). If you start a race at the track default time you should complete the race during the day on 2hr distance. However I have enabled headlight requirements for any night racing.

I don't know how to fix the dotty look of the ashfalt. I followed the real road tutorials found online. Any help?

To call it a 0.1... perhaps you can help me JuergneyBY to improve the track. I assume you are a track maker yourself right? I would genuinely like help from some who are pros are post fx in Rfactor 2.