Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
+ Raiding the compound was fun
+ Not extremely difficult, but enough enemies to keep alert
+ Objectives not in too trivial locations
- The ride up to the compound is way too long, maybe have more stuff happen in between or move the starting position a bit further up the road?
*Insurgents are placed in hard to find places. I runned all compound two times and I've found guy hidden inside locked-up house. It was bit frustrating. I recommend not to lock-down buildings. This single guy triggered "task complete".
*I'm not sure but noone sad that we have 2 stashes to destroy. I've found this one in actual compound but wasn't sure I'm destroyed it completely because some cashes still laying on the ground. There was "Murica" message but I didn't know what's relation it has to my actual goal progress. After another dull-running around I've found another stash and blown it up properly.
I know those might not appear if I'd play with real people but in my case (Single Player) it caused problems.
Overally Mission is OK.
I'll play another two.