Kenshi
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Shun Exiles - Big Faction Mod
   
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1.657 MB
26 Aug, 2017 @ 2:51am
14 Jul, 2018 @ 2:20am
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Shun Exiles - Big Faction Mod

In 1 collection by Bussy Butcher
Kenshi Plus
6 items
Description
Disclaimer: Sorry if the preview images are compressed. Kenshi is giving me trouble so I can't take new shots at the time of uploading this. :(

The Exiles is a mod which adds a fully fleshed-out faction: the Shun Exiles. In addition to this faction a new city is added (somewhere in Shun): Desolation, the "Mongrel of the South". Desolation is a home to misfits. Outsiders. Escaped slaves. Nobodies.

You can encounter their patrols in Shun, their hunters setting up camp (rarely), and even speak to their leader: Saviour. Saviour will have a quest chain (which is limited, but last I checked fully functional) which you can complete at various stages, enhancing his trust with you and eventually leading to your ability to ally with the Shun Exiles (for a cost). In addition to this, you will gain the ability to request his support (which, depending on your luck, can result in either extremely valuable or extremely poor grants of resources every week or few days), even if you choose not to become a true ally. Whether you want to become an Exile or not, you are rewarded in the long-term for your help.

In addition to this, it adds a unique NPC named Mandible (with potentially two more NPCs in development). He is a Hive Soldier with reasonable stats, and an even more reasonable cost, ranging from 10,000 cats to not a single coin. This depends entirely on your circumstances when speaking to him.

One of two new vendor NPCs added is Smith, the resident blacksmith, who operates a weapons shop selling, primarily, prototype to standard grade equipment you'd typically find on Samurai patrols. His most valuable asset, however, are his weapons, which are unique to his shop (and the Exiles which wield them). Their manufacturer is on par with Catun Scrapmaster, but where Catun excells in blunt weapons, Exile Arms excels at cutting weapons (exclusive to whichever weapon types the faction uses on its units).

The other NPC added is a Hiver named Brewmaster. You won't find his booze anywhere in the world, since it's so friggin' popular all the bars typically run dry within hours. Still, for a hefty cost (again determinate on your dialogue choices) you can become "business partners". This enables you to purchase his booze at a relatively low price, which can then be sold at a higher value (dependent on how far away the target settlement is from Desolation). It is a very long-term investment that can go a long way in making you wealthy.

Additionally, a new starting scenario was added: the Escaped Slave. You don't start with much, but you'll start in Desolation (albeit enemies with the United Cities) with a very specific stat-sheet that might reward early base building or combat (once you refine your actual combat skills and get some cats to your name).

Aside from that, there is not much else to see. In the future I'll be working to introduce new Unique NPCs, and possibly expand the influence of the Exiles across Kenshi (or at least Shun). Additionally, I'll be adding campaigns for the Exiles to send against the player (ranging from friendly to hostile). For now, enjoy!

If you'd like to join the OFFICIAL Kenshi Discord server, feel free to stop on by as well! I will happily hear your feedback there if not on here. :) https://discord.gg/yCxTxGd
45 Comments
Bussy Butcher  [author] 5 Feb, 2022 @ 10:29am 
Months late response @Babia, but if you're still into Kenshi and haven't done it already, sure, feel free to pick up where I left off, just link to the original.
Babia 28 Nov, 2021 @ 2:22pm 
would you be ok with someone patching this mod?
Bussy Butcher  [author] 14 Sep, 2019 @ 3:32pm 
I apologize to anyone now and in advance for incompatibility issues. Frankly I haven't touched this mod in forever, and I've been really out of touch with modding in general. I doubt a day will come I can sit myself down and figure out how to make it compatible with RW or nail the issue down if that isn't it. Sorry. :( I'm glad that it entertained at least a handful of you for the time it did work though.
>HarkH< 14 Sep, 2019 @ 7:37am 
well the problem with Dust King and Black Dragon still remain, The squads doesnt spawn when you put Shun Exiles et Reactive World Together. (They do spawn with RW only active, havent tryed with Shun Exiles) So it's a compatibility problem. Dont know how they interfere with each other but the world state seems messed up. Well you may try to make this mod Stand Alone but i guess it's not the case anymore as it have compatibility problem. I love this mod but for now in my point of view RW is more important to me for game immersion and world state dynamic than a new town/faction that fill and empty barren land.
No Name 18 May, 2019 @ 9:26pm 
Anyone know if this happens to still work?
Mr.Taco 17 Aug, 2018 @ 8:13pm 
does this have campaigns yet? or is that being worked on in the near future? im dying to know..literally! haha Xd
Bussy Butcher  [author] 14 Jul, 2018 @ 2:22am 
Mod has been updated. Regarding the whole Dust King not spawning, there is nothing different in this mod that should modify him, so that must be a different mod.
bk3000 21 May, 2018 @ 6:37pm 
Oh if your hard drive died - in case you don't already know - you can just get it from
\Steam\steamapps\workshop\content\233860\1120416653\

That might save you the trouble of redoing everything.
Mr.Taco 14 May, 2018 @ 8:20pm 
ty for the quick reply! I rated positive just now in hopes this mod gets more attention even though as you said have to revisit it. Ty inflectus and have a good day!
Bussy Butcher  [author] 14 May, 2018 @ 8:15pm 
My old hard drive died, which had all the mod content, but I actually plan on revisiting it and ironing out the bugs people have reported and possibly expand on the faction as a whole. :) @psanhueza Feel free to join the Kenshi Discord server linked in the description where I'll post any future updates or releases, as well as where other popular modders publish and post updates for their work.