Don't Starve Together

Don't Starve Together

358 ratings
Single Player Health
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359.826 KB
2 Sep, 2017 @ 12:13pm
24 Nov, 2024 @ 4:58am
18 Change Notes ( view )

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Single Player Health

In 1 collection by Parusoid
Parusoid's DST mods
9 items
Description
Lowers health of creatures to match Don't Starve (DS) single player.

Which monsters are affected:
  • All mobs that had their Health Points (HP) increased in Don't Starve Together (DST) in comparison to DS,
  • Boss Monsters exclusive to DST (Bee Queen, Antlion, Toadstool, Misery Toadstool, Fuelreaver, Shadow Pieces, Malbatross, Celestial Champion, Crab King, Eye of Terror, Twins of Terror),
  • Some lesser mobs exclusive to DST (Ewecus),

What has been changed:
  • In most cases HP has been halved,
  • Other cases involve reducing health more than half (i.e Toadstool, Ancient Guardian),
  • Health and/or count of minions spawned by bosses (Bee Queen, Klaus, Toadstool),
  • Effects that causes bosses to heal (Antlion, Ancient Fuelweaver),

Tweaks worth mentioning:

These are some of the mobs affected
Ancient Guardian
health to 2500 (down from 10000, matches Don't Starve singe player)

Ancient Fuelweaver
health halved,
health required to enter phase 2 halved,
health gained from eating halved

Antlion
health halved,
health gained from eating halved

Dragonfly
health brought to aprox one third
stun damage down to 450
stun breakoff down to 900
stun resist down to 100

Toadstool
health to 7500 (down from 52500)
chops required to cut down sporecaps halved

Misery Toadstool
health to 13750 (down from 99999)
chops required to cut down sporecaps halved

Klaus
count of Krampi summoned 1-4 (down from 2-6)

Bee Queen
health brought to one fifth
count of Bee Guards summoned 2-3 (down from 4-5)
max Bee Guards: 4
Bee Guards health halved

Malbatross
health halved

Crab King
health halved
red gem health multiplier halved

Celestial Champion
health halved

Eye of Terror, Twins of Terror
health halved

Nightmare Werepig
health halved

and more...



"No Sweat" mode
Enable this to set all bosses health to 100 hp (disabled by default)


Popular Discussions View All (2)
16
2 Sep, 2024 @ 10:46am
PINNED: Crash/Bug Reports
Parusoid
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10 Sep, 2017 @ 5:46am
中文机翻
ETO拯救派领袖
158 Comments
llololo975 7 Jun @ 1:25pm 
I hope W.A.R.B.O.T and his 2nd form will be adjusted aswell <3
Nirhildija 28 May @ 6:41pm 
Thank you for making this, finally DST can be played solo without it being a chore
AoQC: Little Newfie Gal 31 Mar @ 6:45am 
Oh THANK you. I'm playing co-op with my boyfriend, we're both brand new, and the sheer amount of time and damage bosses take is driving both of us crazy, even on the easiest settings, especially since one or both of us is usually forgetting to equip armor or he stumbles on a boss alone... Thank you for making the game more accessible for those of us who haven't had the single player experience to practice these enemies at lower health. :)
I'm GLOOBY!!! 18 Mar @ 10:43am 
Hi, love this mod! Would you consider adding different difficulties for boss health in the mod options, if you find the time? Some feel just a little bit too easy, and it'd be nice to have them lessened for single player while still being challenging. I know some are tweaked to match their original health in DS, like deerclops, but i'm so used to fighting it in DST that it feels like cheating when it goes down so quick (╥﹏╥). Love all the changes to raid bosses though! It makes them doable in single player without being monotonous.
Parusoid  [author] 7 Feb @ 7:59pm 
@scubayogi Enjoy!
scubayogi 7 Feb @ 7:37pm 
Sweet thanks!
dova 8 Dec, 2024 @ 5:13pm 
thank you
Моршу 3 Dec, 2024 @ 6:39am 
thank you bro
Parusoid  [author] 3 Dec, 2024 @ 5:43am 
@Моршу Not really, there already is a mod that does it, check it out, its called "Automatic Health Adjust"
Моршу 3 Dec, 2024 @ 2:07am 
not just for one player?