Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

47 ratings
Canned Cain Armor Pickups
   
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Content: Models
File Size
Posted
2.683 MB
3 Sep, 2017 @ 2:17am
1 Change Note ( view )

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Canned Cain Armor Pickups

Description
I was never a fan of the military vests in BFE, so I finally decided to do something about it. This mod replaces almost* every armor pickup in BFE with different versions of Canned Cain's armor.

*The +1 armor isn't altered because of some ♥♥♥♥♥♥♥ with the Editor and the +200 looks fine anyway, plus you only see it like once in the entire campaign

Credits:
- Croteam for the Canned Cain model
- Solais for providing the mesh
9 Comments
Urban Samurai 17 Jan, 2019 @ 4:40pm 
This would be much better, if the bloody Canned Cain playermodel actually worked :/
Why armor +50, helmet +10, but when they are together they give 100 instead of 60?
Seriously Stupid 3 Sep, 2017 @ 2:41pm 
Yo, really dig this mod. Reminds me a lot of the armor pickups in DOOM 3, but they still blend naturally.
GrechHerald 3 Sep, 2017 @ 12:56pm 
Whatever it is, I don't care that much about it anyway. I hope you can make more awesome things in the future. Even small things (like custom projectiles for someone to use).
Soulmyr  [author] 3 Sep, 2017 @ 12:19pm 
Yeah that was my intention. I'm actually waiting for someone to rip Doomguy's classic armor in Quake Champions and use that, because I love that armor.

I think he's supposed to insert those plates in a vest (which he never wears). So going by that logic I suppose I could use the tubes on the back of the armor (like ... force field generators or something).
GrechHerald 3 Sep, 2017 @ 11:48am 
They look good. It reminds me of armor pickups of older series. Keep up the great work.

P.S: For the 200 Armor pickup, I don't care either, but, the 1 armor pickup makes no sense at all, because, it's just a piece of metal in some kind of a leather bag. So changing it is pointless anyway (unless somehow Sam can make helmets and vests out of them; like using crafting).
PootisMayo 3 Sep, 2017 @ 6:51am 
Ok then.
Soulmyr  [author] 3 Sep, 2017 @ 6:48am 
Nothing really planned right now. I've done most of what I wanted to do with the current posibilities of the editor. If CT drops an update anytime soon that gives us more options, I might make more weapons. But summer is almost over anyway, so new content is probably gonna be sporadic at best
PootisMayo 3 Sep, 2017 @ 5:31am 
Nice. Any other weapon resources planned? Or are you making more unique addons now?