The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

94 ratings
Okains Summit
   
Award
Favorite
Favorited
Unfavorite
Category: Quests, Towns
File Size
Posted
Updated
379.947 KB
11 Dec, 2012 @ 2:01pm
16 Dec, 2012 @ 1:25pm
2 Change Notes ( view )

Subscribe to download
Okains Summit

Description
Okains Summit
-------------------
Okains Summit adds a new Dwemer city in the mountains bordering Morrowind. At the urging of a Dwemer logic engine (computer), the player takes the initiative to organize excavation and rebuilding of the city. To stay lore/mod friendly, the quests attempt to use base games quests as lead-ins while minimize any permanent impact to the wider Skyrim. You'll have a chance to hire crafters and shop keeps (assistants only) from other cities to work in Okains.

Feedback, suggestions appreciated. (http://skyrim.nexusmods.com/mods/27541/)

- - - - - - - - ACTIVE QUESTS - - - - - - - -

-------------------------------- FINDING OKAINS --------------------------------
Talk to Balimund (blacksmith) in Riften
Follow target up to Okains Summit (go East towards Morrowind, right up the mountain trail, and follow the blood)
Find key and get in Okains
Read Bob's Journal
Get in Control Center - turn on city power
Turn off security system
Get additional quests from the new quest hub


-------------------------------- DWARVEN REMNANT --------------------------------
Collect followers to help you excavate the Undercity
Any possible follower will have an option to help excavate
51 different people may be asked for help; quest allows 5 at a time
The excavation happens faster the more people are helping
First room takes 3 man-days (3 people for 1 day; or 1 person for 3 days)
Full excavation takes 60 man-days (12 in game days if you have 5 people helping)

-------------------------------- DWARVEN REMNANT II --------------------------------
Recruit an inn keeper (Talen-Jei)
Recruit a blacksmith (Asbjorn)
Recruit any general shopkeep (almost anyone at the moment) (Drifa or Bersi)
Recruit an apothecary (Ingun Black-Briar)
Recruit a fisher (Valindor)
Recruit a stable hand (Shadr)
Recruit a mage (Sergius Turrianus)
Recruit any bard
Recruit a housecarl (NOT AVAILABLE YET - ralof or hadvar after civil war side chosen)

- - - - - - - - BELOW QUESTS ARE W.I.P. AND NOT YET ACTIVE - - - - - - - -

-------------------------------- RIFTEN RABBLE --------------------------------
'Convince' the Jarl of Riften that Okains is not part of the Rift
Maybe end up paying taxes anyway


-------------------------------- MOTHER OF THE ROSE --------------------------------
Available after Arniel's Endeavor (College of Winterhold) is done


--- Other possible ideas, in order of likelihood ---
Add dwemer ghosts from previous games - http://www.uesp.net/wiki/File:TR_Creature_RadacStungnthumz.jpg
Hire traders
Dock out the back side of mountain to morrowind (you can't travel to Morrowind; it's would only be for trade)
Overlapping doors (with enable/disable) to select which extensions to build
Underground ranch
Honey farm
Brewery addon in inn
Bakery addon in inn
Furniture store
Select which Deadra/Divine to build a temple for (option enabled after completing relevant base game quest)
Seek a court wizard from the College of Winterhold (maybe same as 'mother of the rose'?)
Seek a bard from Bard's college
Fight/help the thieves guild establish here
A rebuilt arena (like from Oblivion; maybe with spectator gambling; maybe with enable/disable obstacles; maybe with teams) - http://www.uesp.net/wiki/Oblivion:Arena_(faction)
Attempt to become Emperor after either Dark Brotherhood questline (and, for lore consistency, fail. Maybe replace the Riften Jarl with an Okains citizen though, like Mjoll)
The logic engine in Okains is easily expandable by other modders. Any mod can add a quest to the OkainsQuest formlist, and the logic engine will automatically give it to the player. (once the previous quests on the list are complete)


- - - Bugs - - -
FIXED - Reported some walls don't vanish (couldn't replicate, but added redundancy to script)
FIXED - Dirt pile grows too large after 60 days and blocks door
FIXED - Doors now pickable; only an issue if you need to cheat to get inside
FIXED - Blocked off doors to nowhere
97 Comments
tnimick 3 Sep, 2019 @ 8:14pm 
Are you still working on this mod
Lio Kizer 5 Jan, 2015 @ 11:28pm 
I've gotten everything but the houscarl.

I've gotta head to bed soon, but I'm gunna hunt down Hadvar, since this has been a post game mod for me.

I would to lose Calder, Iona, and a couple other fellows, but I really hope this doesn't break Brhuce Hammar permanently for me. Then again, he's a little annyoing this and would let me jump towards other Dwemer mods like Sotha Sil, Lull, and Dwemertech.

Alas, it was interesting, but still far from being a whole product, yet. I do like the idea of building your hold, in a sense. That's terrific, and well worth continuing to work on.
DarkMetric 20 Jun, 2014 @ 2:44pm 
ignore my last comment i've found okain and started the quest
DarkMetric 20 Jun, 2014 @ 1:25pm 
balimund won't give me the quest
DrivingAsteroid 13 Apr, 2014 @ 10:18am 
Hmm guys i think the maker stoped working on this mod
Procyon Dei 25 Mar, 2014 @ 7:25pm 
It's a dwemer city, so dwemer bot reprogramed to protect the new citizens as hold guards?
Dick McForeskin 11 Nov, 2013 @ 1:23am 
have you got the video
Morgana LeFay 12 Oct, 2013 @ 8:26pm 
@thejohnsons4466
you have to go there becouse it does not work for me too oh and BIG TROLLS there to so have good weapons and armor it is across from Stendars becon (parth up to stendars becon stop 3/4 the way up and turn to see a brokon tree stump and go up there)
Mindset 11 Oct, 2013 @ 12:35pm 
balimund doesnt give me the quest
Morgana LeFay 11 Oct, 2013 @ 6:10am 
could you get the housecarl fixed so you can hire any person