XCOM 2
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[WotC] LoneWanderer
   
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4 Sep, 2017 @ 10:40pm
9 Sep, 2017 @ 9:47am
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[WotC] LoneWanderer

Description
The "Lone Wanderer" title is given to those who survived on their own after the fall of Xcom 20 years ago. They learn to live as a Lone Wolf and Wander the lands in company of their Gremlin build from scraps.

To survive on his own, the soldier trained hard and long with Snipers and Assault Rifles to fight off any Advent that crossed his path. The warrior also programmed the following Gremlin to fight off the Aliens.

(War of The Chosen Version)

The Lone Wanderer can train as a LONE WOLF, DESERT RANGER or WANDERER

Branch includes:

LONE WOLF (Better with Sniper Rifles):
Corporal - DeadEye
Sergeant - Long Watch
Lieutenant - Death From Above
Captain - KillZone
Major - Aim
Colonel - Serial

DESERT RANGER (Better with Assault Rifles):
Corporal - Rupture
Sergeant - Marauder
Lieutenant - Suppression
Captain - SteadyHand
Major - RapidFire
Colonel - BattleLord

WANDERER (Better for Gremlin use):
Corporal - Scanning Protocol
Sergeant - AidProtocol
Lieutenant - RevivalProtocol
Captain - RestorativeMist
Major - Haywire Protocol
Colonel - Capacitor Discharge

As this MOD needed LWP I had to do some Changes in the abilities! Thanks to MoonWolf 's Mod (WOTC New Promotion Screen By Default) I was able to add the old 3 branch choices! I ask of your support and maybe letting me know what you think and how I can improve it, if it need to be.
16 Comments
iceman18 5 Jul, 2021 @ 9:17am 
the solders that get this class do not gain any combat intelligence to help unlock extra skills in the tree. make having a Gifted or better soldier wasted on this class. Don't get me wrong I like the class
CaffeneProblems 5 Jan, 2019 @ 10:10am 
The armor looks like it is from the Warhammer 40,000 pack.
CommanderNature 20 May, 2018 @ 7:25pm 
i agree with hazy
billyforlife 22 Oct, 2017 @ 5:35pm 
is their any way to make marauder work with the sniper?
DaddyHammer 27 Sep, 2017 @ 9:20am 
hi can u make u class compatible with this mod ?[WOTC] LW2 Secondary Weapons
Leon 24 Sep, 2017 @ 11:30am 
What armour is that?
Mind Goblin 10 Sep, 2017 @ 2:21pm 
Love this mod, I use it so I only have one lone survivor, I make him a soldier from XCOM 1, that was on a mission when XCOM HQ got it, and his team got ambushed. He was the only one to get away and has been attacking Advent on his own ever since, well a till the new XCOM finds him...

Ok so 2 things I'd like see fixed with this mod. One my guy doesn't seem to get overwatch if I move him the first move, I'd like him to be able to use overwatch like any other soldier. Second I'd like to see him be able to use the ability points to get more skills like the rest of the soldiers. Thank you!
w00tl00ps 8 Sep, 2017 @ 5:21pm 
A major and glaring flaw of this otherwise fantastic mod would be it's hack stat. Haywire protocol is effectively useless without decent hack. You can't hack anything that has a chance to fail at all with this class. This class would be perfectly well rounded and viable if it had a hack stat. I hope this suggestion helps.
Ostalius  [author] 6 Sep, 2017 @ 11:27pm 
A big update was made where i was able to bring back the three abilities branch. Thanks to @Arkhangel for the idea of using Marauder to replace Light'em up. Sorry for any inconvenience!
Viri 5 Sep, 2017 @ 4:42am 
how to show locked skills?